动画的一些常用函数

sceneView.setOnClickListener{//一触碰屏幕就开始动画
            sunView.animate().apply {
                duration = 1000
                rotationY(360f)先旋转360°
            }.withEndAction {
                sunView.animate().apply {
                    duration = 1000
                    rotationY(0f)又回到0°
                }.start()
            }.start()
        }
val sunYStart = sunView.top.toFloat()
        val sunYEnd = skyView.bottom.toFloat()

        val heightAnimator = ObjectAnimator.ofFloat(sunView, "y", sunYStart, sunYEnd)
            .setDuration(3000)
        heightAnimator.interpolator = AccelerateInterpolator()//设置动画的加速效果

        val sunsetSkyAnimator = ObjectAnimator.ofInt(skyView,
            "backgroundColor", blueSkyColor, sunsetSkyColor)
            .setDuration(3000)
        sunsetSkyAnimator.setEvaluator(ArgbEvaluator())//设置天空由蓝天到黄昏

        val nightSkyAnimator = ObjectAnimator.ofInt(skyView, "backgroundColor", sunsetSkyColor, nightSky)
            .setDuration(3000)
        nightSkyAnimator.setEvaluator(ArgbEvaluator())//设置天空由黄昏到黑夜

        val animatorSet:AnimatorSet = AnimatorSet()
        animatorSet.play(heightAnimator).with(sunsetSkyAnimator).before(nightSkyAnimator)//设置一系列动画的执行过程

        animatorSet.start()

 

posted @ 2021-07-14 12:35  ou尼酱~~~  阅读(174)  评论(0)    收藏  举报