VC系统扫雷游戏外挂源代码程序下载(转帖

VC系统扫雷游戏外挂源代码程序下载(转帖)
2008-03-04 10:25

经过了多次测试写出了历史上第一个有点意义的MFC程序。效果差强人意。^_^

 

CODE:
// CrackWinmineDlg.cpp : implementation file
//

#include "stdafx.h"
#include "CrackWinmine.h"
#include "CrackWinmineDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
CAboutDlg();

// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA

// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
//}}AFX_VIRTUAL

// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
   // No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCrackWinmineDlg dialog

CCrackWinmineDlg::CCrackWinmineDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCrackWinmineDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCrackWinmineDlg)
m_searchstats = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CCrackWinmineDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCrackWinmineDlg)
DDX_Control(pDX, IDC_btnOpen, m_btnOpen);
DDX_Control(pDX, IDC_btnCrack, m_btnCrack);
DDX_Text(pDX, IDC_txtSearchWnd, m_searchstats);
//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CCrackWinmineDlg, CDialog)
//{{AFX_MSG_MAP(CCrackWinmineDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_TIMER()
ON_BN_CLICKED(IDC_butAbout, OnbutAbout)
ON_BN_CLICKED(IDC_btnOpen, OnbtnOpen)
ON_BN_CLICKED(IDC_btnCrack, OnbtnCrack)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCrackWinmineDlg message handlers

BOOL CCrackWinmineDlg::OnInitDialog()
{
CDialog::OnInitDialog();

// Add "About..." menu item to system menu.

// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);

CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
   CString strAboutMenu;
   strAboutMenu.LoadString(IDS_ABOUTBOX);
   if (!strAboutMenu.IsEmpty())
   {
    pSysMenu->AppendMenu(MF_SEPARATOR);
    pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
   }
}

// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE);    // Set big icon
SetIcon(m_hIcon, FALSE);   // Set small icon

// TODO: Add extra initialization here
int iInstallTimer=SetTimer(1,100,NULL);
if(iInstallTimer==0) MessageBox("无法启动定时器");


return TRUE; // return TRUE unless you set the focus to a control
}

void CCrackWinmineDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
   CAboutDlg dlgAbout;
   dlgAbout.DoModal();
}
else
{
   CDialog::OnSysCommand(nID, lParam);
}
}

// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.

void CCrackWinmineDlg::OnPaint()
{
if (IsIconic())
{
   CPaintDC dc(this); // device context for painting

   SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

   // Center icon in client rectangle
   int cxIcon = GetSystemMetrics(SM_CXICON);
   int cyIcon = GetSystemMetrics(SM_CYICON);
   CRect rect;
   GetClientRect(&rect);
   int x = (rect.Width() - cxIcon + 1) / 2;
   int y = (rect.Height() - cyIcon + 1) / 2;

   // Draw the icon
   dc.DrawIcon(x, y, m_hIcon);
}
else
{
   CDialog::OnPaint();
}
}

// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CCrackWinmineDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}

void CCrackWinmineDlg::OnTimer(UINT nIDEvent)
{

UpdateData();
if(SearchProcess()==NULL)
{
   m_searchstats="游戏未启动";
   m_btnOpen.EnableWindow(true);
   m_btnCrack.EnableWindow(false);
}
else
{
   m_searchstats.Format("启动中,PID:%d",proid);
   m_btnOpen.EnableWindow(false);
   m_btnCrack.EnableWindow(true);
}
UpdateData(false);
CDialog::OnTimer(nIDEvent);
}

void CCrackWinmineDlg::OnCancel()
{


CDialog::OnCancel();
}

void CCrackWinmineDlg::OnbutAbout()
{
CAboutDlg dlg;
dlg.DoModal();

}

bool CCrackWinmineDlg::SearchProcess()
{

hwnd=::FindWindow(NULL,"扫雷");
if(hwnd==NULL) return false;
GetWindowThreadProcessId(hwnd,&proid);
handleProc=OpenProcess(PROCESS_ALL_ACCESS,false,proid);
return true;
}

void CCrackWinmineDlg::OnbtnOpen()
{
if(WinExec("c:\\windows\\system32\\winmine.exe",SW_SHOW)<32)
   MessageBox("你系统没有扫雷游戏!");

}

void CCrackWinmineDlg::OnbtnCrack()
{
CPoint clientp;
GetCursorPos(&clientp);
DWORD ads_minenum=0x1005330;
DWORD ads_minew=0x1005334;
DWORD ads_mineh=0x1005338;
DWORD ads_start=0x1005361;
byte hight,weight,num;

ReadProcessMemory(handleProc,(void *)ads_minenum,&num,1,NULL);
ReadProcessMemory(handleProc,(void *)ads_minew,&weight,1,NULL);
ReadProcessMemory(handleProc,(void *)ads_mineh,&hight,1,NULL);
::ShowWindow(hwnd,SW_RESTORE);
::SetForegroundWindow(hwnd);
// return;
CRect rect;
CPoint point;
::GetClientRect(hwnd,&rect);
point.x=rect.left+20;
point.y=rect.top+60;
::ClientToScreen(hwnd,&point);
INPUT lbutton[2],rbutton[2];
ZeroMemory(&lbutton,sizeof(INPUT)*2);
ZeroMemory(&rbutton,sizeof(INPUT)*2);
lbutton[0].type=INPUT_MOUSE;
rbutton[0].type=INPUT_MOUSE;
lbutton[1].type=INPUT_MOUSE;
rbutton[1].type=INPUT_MOUSE;
lbutton[0].mi.dwFlags=MOUSEEVENTF_LEFTDOWN;
lbutton[1].mi.dwFlags=MOUSEEVENTF_LEFTUP;
rbutton[0].mi.dwFlags=MOUSEEVENTF_RIGHTDOWN;
rbutton[1].mi.dwFlags=MOUSEEVENTF_RIGHTUP;

int line,row;
for(row=0;row<hight;row++)
   for (line=0;line<weight;line++)
   {
    byte value;
    ReadProcessMemory(handleProc,(void *)(ads_start+row*32+line),&value,1,NULL);
    SetCursorPos(point.x+line*16,point.y+row*16);
    if(value==0x8f)
    {

     SendInput(2,rbutton,sizeof(INPUT));
    }
    if(value!=0x40)
    {

     SendInput(2,lbutton,sizeof(INPUT));
    }
   }
SetCursorPos(clientp.x,clientp.y);
CloseHandle(handleProc);

}


posted on 2009-06-04 14:08  3D入魔  阅读(958)  评论(0编辑  收藏  举报