MVVM中的DelegateCommand (转)
Command有2种玩法,分别是DelegateCommand和CompositeCommand,它们都派生于ICommand接口。
ICommand的接口类型定义如下:
public interface ICommand { event EventHandler CanExecuteChanged; bool CanExecute(object parameter); void Execute(object parameter); }
- Command上不是有2个方法吗?Execute和CanExecute。首先执行CanExecute,根据返回值决定是否要执行Execute。但我们通常不进行CanExecute判断,而直接执行Execute,也就是说,使用这个DelegateCommand<T>泛型类的第一个构造函数:
public DelegateCommand<object> ClickCommand = new DelegateCommand<object>(OnClick);
另外,根据C# 3.0中的lambda表达式语法,也可以改写为如下形式:
public DelegateCommand<object> ClickCommand = new DelegateCommand<object>(OnClick, arg => true);
- 注意,Button实现了ICommandSource接口,其中Command属性是只读的,既然用不到它的set方法,那么就让我们把它设置为private set,如下所示:
public DelegateCommand<object> ClickCommand { get; private set; }
这也从侧面说明了CanExecute和Execute两个方法只能在Command的构造函数中初始化。
- 出于惰性声明的思想,我们将Command声明为ICommand类型,而在构造函数中将其实例化为具体的类型,于是大家常常会看到这样的语句:
public DelegateCommand<object> ClickCommand { get; private set; }
//以下实例化语句出现在其它方法中,也就是需要实例化的时候
ClickCommand = new DelegateCommand<object>(OnClick, e => true);
例子:
Delegate Command Example in MVVM
Introduction
The Delegate Command can be used by implementing the
System.Windows.Input.ICommand interface, the following bellow code for use of
delegate command :
XAML Code
<Window x:Class="CommandMVVM.View.CharacterView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="332" d:DesignWidth="477"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <Label Grid.Column="0" Grid.Row="0" Content="Comic character name:" Margin="5" /> <Label Grid.Column="0" Grid.Row="1" Content="Secret identity:" Margin="5" /> <Label Grid.Column="0" Grid.Row="2" Content="Good guy?" Margin="5" /> <Label Grid.Column="0" Grid.Row="3" Content="Arch-enemy" Margin="5" /> <Label Grid.Column="0" Grid.Row="4" Content="Powers" Margin="5" /> <TextBox Grid.Column="1" Grid.Row="0" Text="{Binding Model.Name, UpdateSourceTrigger=PropertyChanged}" Margin="5" /> <TextBox Grid.Column="1" Grid.Row="1" Text="{Binding Model.SecretIdentity, UpdateSourceTrigger=PropertyChanged}" Margin="5" /> <CheckBox Grid.Column="1" Grid.Row="2" IsChecked="{Binding Model.Hero, UpdateSourceTrigger=PropertyChanged}" Margin="5,12,5,10"/> <ListBox Grid.Column="1" Grid.Row="3" Margin="5" ItemsSource="{Binding Model.Powers}"> <ListBox.ItemTemplate> <DataTemplate> <Label Content="{Binding Description}" /> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <TextBox Grid.Column="1" Grid.Row="4" Text="{Binding Model.ArchEnemy.Name, UpdateSourceTrigger=PropertyChanged}" Margin="5" /> <!--<Button Grid.Column="1" Grid.Row="5" Content="Save" Width="65" Height="25" HorizontalAlignment="Right" Command="{Binding SaveCommand}"/>--> <Button Grid.Column="1" Grid.Row="5" Content="{Binding SaveCommand2.Label}" Width="65" Height="25" HorizontalAlignment="Right" Command="{Binding SaveCommand2}"/> </Grid> </Window >
Add a new class in the ViewModes folder having following content
Code Behind
using System; using System.Windows; using CommandMVVM.Model; using CommandMVVM.Framework; namespace CommandMVVM.ViewModel { public class ComicCharacterViewModel : ObjectBase { public ComicCharacterViewModel() : this(Character.Create()) { } public ComicCharacterViewModel(Character model) { Model = model; SaveCommand = new SaveCharacterCommand(this); SaveCommand2 = new DelegateCommand<object>(SaveCommand_Execute, SaveCommand_CanExecute); } public Character Model { get; private set; } public SaveCharacterCommand SaveCommand { get; private set; } public DelegateCommand<object> SaveCommand2 { get; private set; } void SaveCommand_Execute(object arg) { // obviously this should not be done in the viewmodel MessageBox.Show(string.Format("{0} character saved.", Model.Name)); } bool SaveCommand_CanExecute(object arg) { return Model.Name != string.Empty; } } }
For binding the ComicCharacterViewModel class to windows class write the following code in to the Initialized event
ViewModel.ComicCharacterViewModel CCVM = new ViewModel.ComicCharacterViewModel();
this.DataContext = CCVM;
链接:http://www.cnblogs.com/dudu/articles/1577056.html

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