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ActiveMq C#客户端 消息队列的使用(存和取)

1、准备工具

 

2、开始项目

 
VS2013新建一个C#控制台应用程序,项目中添加两个dll引用,一个是D:\Apache.NMS.ActiveMQ-1.7.2-bin\lib\Apache.NMS\net-4.0目录下的Apache.NMS.dll,另一个是D:\Apache.NMS.ActiveMQ-1.7.2-bin\build\net-4.0\debug目录下的Apache.NMS.ActiveMQ.dll。
新建一个类,MyActiveMq.cs,用于对activemq消息队列接口的封装,实现如下:
[csharp] view plain copy
 
  1. using System;  
  2. using System.Collections.Generic;  
  3. using System.Linq;  
  4. using System.Text;  
  5. using System.Threading.Tasks;  
  6.   
  7. using Apache.NMS;  
  8. using Apache.NMS.ActiveMQ;  
  9.   
  10. namespace NmsProducerClasses  
  11. {  
  12.     public class MyActiveMq  
  13.     {  
  14.         private IConnectionFactory factory;  
  15.         private IConnection connection;  
  16.         private ISession session;  
  17.         private IMessageProducer prod;  
  18.         private IMessageConsumer consumer;  
  19.         private ITextMessage msg;  
  20.   
  21.         private bool isTopic = false;  
  22.         private bool hasSelector = false;  
  23.         private const string ClientID = "clientid";  
  24.         private const string Selector = "filter='demo'";  
  25.         private bool sendSuccess = true;  
  26.         private bool receiveSuccess = true;  
  27.   
  28.         public MyActiveMq(bool isLocalMachine, string remoteAddress)  
  29.         {  
  30.             try  
  31.             {  
  32.                 //初始化工厂     
  33.                 if (isLocalMachine)  
  34.                 {  
  35.                     factory = new ConnectionFactory("tcp://localhost:61616/");  
  36.                 }  
  37.                 else  
  38.                 {  
  39.                     factory = new ConnectionFactory("tcp://" + remoteAddress + ":61616/"); //写tcp://192.168.1.111:61616的形式连接其他服务器上的ActiveMQ服务器             
  40.                 }  
  41.                 //通过工厂建立连接  
  42.                 connection = factory.CreateConnection();  
  43.                 connection.ClientId = ClientID;  
  44.                 connection.Start();  
  45.                 //通过连接创建Session会话  
  46.                 session = connection.CreateSession();  
  47.             }  
  48.             catch (System.Exception e)  
  49.             {  
  50.                 sendSuccess = false;  
  51.                 receiveSuccess = false;  
  52.                 Console.WriteLine("Exception:{0}", e.Message);  
  53.                 Console.ReadLine();  
  54.                 throw e;  
  55.             }  
  56.             Console.WriteLine("Begin connection...");  
  57.         }  
  58.   
  59.   
  60.         ~MyActiveMq()  
  61.         {  
  62.             //this.ShutDown();  
  63.         }  
  64.   
  65.         /// <summary>  
  66.         /// 初始化  
  67.         /// </summary>  
  68.         /// <param name="topic">选择是否是Topic</param>  
  69.         /// <param name="name">队列名</param>  
  70.         /// <param name="selector">是否设置过滤</param>  
  71.         public bool InitQueueOrTopic(bool topic, string name, bool selector = false)  
  72.         {  
  73.             try  
  74.             {  
  75.                 //通过会话创建生产者、消费者  
  76.                 if (topic)  
  77.                 {  
  78.                     prod = session.CreateProducer(new Apache.NMS.ActiveMQ.Commands.ActiveMQTopic(name));  
  79.                     if (selector)  
  80.                     {  
  81.                         consumer = session.CreateDurableConsumer(new Apache.NMS.ActiveMQ.Commands.ActiveMQTopic(name), ClientID, Selector, false);  
  82.                         hasSelector = true;  
  83.                     }  
  84.                     else  
  85.                     {  
  86.                         consumer = session.CreateDurableConsumer(new Apache.NMS.ActiveMQ.Commands.ActiveMQTopic(name), ClientID, null, false);  
  87.                         hasSelector = false;  
  88.                     }  
  89.                     isTopic = true;  
  90.                 }  
  91.                 else  
  92.                 {  
  93.                     prod = session.CreateProducer(new Apache.NMS.ActiveMQ.Commands.ActiveMQQueue(name));  
  94.                     if (selector)  
  95.                     {  
  96.                         consumer = session.CreateConsumer(new Apache.NMS.ActiveMQ.Commands.ActiveMQQueue(name), Selector);  
  97.                         hasSelector = true;  
  98.                     }  
  99.                     else  
  100.                     {  
  101.                         consumer = session.CreateConsumer(new Apache.NMS.ActiveMQ.Commands.ActiveMQQueue(name));  
  102.                         hasSelector = false;  
  103.                     }  
  104.                     isTopic = false;  
  105.                 }  
  106.                 //创建一个发送的消息对象  
  107.                 msg = prod.CreateTextMessage();  
  108.             }  
  109.             catch (System.Exception e)  
  110.             {  
  111.                 sendSuccess = false;  
  112.                 receiveSuccess = false;  
  113.                 Console.WriteLine("Exception:{0}", e.Message);  
  114.                 Console.ReadLine();  
  115.                 throw e;  
  116.             }  
  117.   
  118.             return sendSuccess;  
  119.         }  
  120.   
  121.   
  122.         public bool SendMessage(string message, string msgId = "defult", MsgPriority priority = MsgPriority.Normal)  
  123.         {  
  124.             if (prod == null)  
  125.             {  
  126.                 sendSuccess = false;  
  127.                 Console.WriteLine("call InitQueueOrTopic() first!!");  
  128.                 return false;  
  129.             }  
  130.   
  131.             Console.WriteLine("Begin send messages...");  
  132.   
  133.             //给这个对象赋实际的消息  
  134.             msg.NMSCorrelationID = msgId;  
  135.             msg.Properties["MyID"] = msgId;  
  136.             msg.NMSMessageId = msgId;  
  137.             msg.Text = message;  
  138.             Console.WriteLine(message);  
  139.   
  140.             if (isTopic)  
  141.             {  
  142.                 sendSuccess = ProducerSubcriber(message, priority);  
  143.             }  
  144.             else  
  145.             {  
  146.                 sendSuccess = P2P(message, priority);  
  147.             }  
  148.   
  149.             return sendSuccess;  
  150.         }  
  151.   
  152.   
  153.         public string GetMessage()  
  154.         {  
  155.             if (prod == null)  
  156.             {  
  157.                 Console.WriteLine("call InitQueueOrTopic() first!!");  
  158.                 return null;  
  159.             }  
  160.   
  161.             Console.WriteLine("Begin receive messages...");  
  162.             ITextMessage revMessage = null;  
  163.             try  
  164.             {  
  165.                 //同步阻塞10ms,没消息就直接返回null,注意此处时间不能设太短,否则还没取到消息就直接返回null了!!!  
  166.                 revMessage = consumer.Receive(new TimeSpan(TimeSpan.TicksPerMillisecond *10)) as ITextMessage;   
  167.             }  
  168.             catch (System.Exception e)  
  169.             {  
  170.                 receiveSuccess = false;  
  171.                 Console.WriteLine("Exception:{0}", e.Message);  
  172.                 Console.ReadLine();  
  173.                 throw e;  
  174.             }  
  175.   
  176.             if (revMessage == null)  
  177.             {  
  178.                 Console.WriteLine("No message received!");  
  179.                 return null;  
  180.             }  
  181.             else  
  182.             {  
  183.                 Console.WriteLine("Received message with Correlation ID: " + revMessage.NMSCorrelationID);  
  184.                 //Console.WriteLine("Received message with Properties'ID: " + revMessage.Properties["MyID"]);  
  185.                 Console.WriteLine("Received message with text: " + revMessage.Text);  
  186.             }  
  187.   
  188.             return revMessage.Text;  
  189.         }  
  190.   
  191.         //P2P模式,一个生产者对应一个消费者  
  192.         private bool P2P(string message, MsgPriority priority)  
  193.         {  
  194.             try  
  195.             {  
  196.                 if (hasSelector)  
  197.                 {  
  198.                     //设置消息对象的属性,这个很重要,是Queue的过滤条件,也是P2P消息的唯一指定属性  
  199.                     msg.Properties.SetString("filter", "demo");  //P2P模式  
  200.                 }  
  201.                 prod.Priority = priority;  
  202.                 //设置持久化  
  203.                 prod.DeliveryMode = MsgDeliveryMode.Persistent;  
  204.                 //生产者把消息发送出去,几个枚举参数MsgDeliveryMode是否持久化,MsgPriority消息优先级别,存活时间,当然还有其他重载  
  205.                 prod.Send(msg, MsgDeliveryMode.Persistent, priority, TimeSpan.MinValue);  
  206.             }  
  207.             catch (System.Exception e)  
  208.             {  
  209.                 sendSuccess = false;  
  210.                 Console.WriteLine("Exception:{0}", e.Message);  
  211.                 Console.ReadLine();  
  212.                 throw e;  
  213.             }  
  214.   
  215.             return sendSuccess;  
  216.         }  
  217.   
  218.   
  219.         //发布订阅模式,一个生产者多个消费者   
  220.         private bool ProducerSubcriber(string message, MsgPriority priority)  
  221.         {  
  222.             try  
  223.             {  
  224.                 prod.Priority = priority;  
  225.                 //设置持久化,如果DeliveryMode没有设置或者设置为NON_PERSISTENT,那么重启MQ之后消息就会丢失  
  226.                 prod.DeliveryMode = MsgDeliveryMode.Persistent;  
  227.                 prod.Send(msg, Apache.NMS.MsgDeliveryMode.Persistent, priority, TimeSpan.MinValue);  
  228.                 //System.Threading.Thread.Sleep(1000);    
  229.             }  
  230.             catch (System.Exception e)  
  231.             {  
  232.                 sendSuccess = false;  
  233.                 Console.WriteLine("Exception:{0}", e.Message);  
  234.                 Console.ReadLine();  
  235.                 throw e;  
  236.             }  
  237.   
  238.             return sendSuccess;  
  239.         }  
  240.   
  241.   
  242.         public void ShutDown()  
  243.         {  
  244.             Console.WriteLine("Close connection and session...");  
  245.             session.Close();  
  246.             connection.Close();  
  247.         }  
  248.     }  
  249. }  


Program.cs代码如下:
 
[csharp] view plain copy
 
  1. using System;  
  2. using System.Collections.Generic;  
  3. using System.Linq;  
  4. using System.Text;  
  5. using System.Threading.Tasks;  
  6. using System.IO;  
  7. using System.Threading;  
  8.   
  9. namespace NmsProducerClasses  
  10. {  
  11.     class Program  
  12.     {  
  13.         static void Main(string[] args)  
  14.         {  
  15.             MyActiveMq mymq = new MyActiveMq(isLocalMachine: true, remoteAddress: "");  
  16.   
  17.             mymq.InitQueueOrTopic(topic: false, name: "myqueue", selector: false);  
  18.             //mymq.InitQueueOrTopic(topic: false, name: "seletorqueue", selector: true);   
  19.             //mymq.InitQueueOrTopic(topic: true, name: "noselectortopic", selector: false);  
  20.             //mymq.InitQueueOrTopic(topic: true, name: "selectortopic", selector: true);  
  21.   
  22.             //The full range of priority values (0-9) are supported by the JDBC message store. For KahaDB three priority categories are supported, Low (< 4), Default (= 4) and High (> 4).  
  23.             User myuser0 = new User("0000", "Lowest", "img/p.jpg");  
  24.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser0), "newid", priority: Apache.NMS.MsgPriority.Lowest);  
  25.             User myuser1 = new User("1111", "AboveLow", "img/p.jpg");  
  26.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser1), "newid", priority: Apache.NMS.MsgPriority.AboveLow);  
  27.             User myuser2 = new User("2222", "AboveNormal", "img/p.jpg");  
  28.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser2), "newid", priority: Apache.NMS.MsgPriority.AboveNormal);  
  29.             User myuser3 = new User("0000", "BelowNormal", "img/p.jpg");  
  30.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser3), "newid", priority: Apache.NMS.MsgPriority.BelowNormal);  
  31.             User myuser4 = new User("1111", "High", "img/p.jpg");  
  32.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser4), "newid", priority: Apache.NMS.MsgPriority.High);  
  33.             User myuser5 = new User("2222", "Highest", "img/p.jpg");  
  34.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser5), "newid", priority: Apache.NMS.MsgPriority.Highest);  
  35.             User myuser6 = new User("0000", "Low", "img/p.jpg");  
  36.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser6), "newid", priority: Apache.NMS.MsgPriority.Low);  
  37.             User myuser7 = new User("1111", "Normal", "img/p.jpg");  
  38.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser7), "newid", priority: Apache.NMS.MsgPriority.Normal);  
  39.             User myuser8 = new User("2222", "VeryHigh", "img/p.jpg");  
  40.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser8), "newid", priority: Apache.NMS.MsgPriority.VeryHigh);  
  41.             User myuser9 = new User("2222", "VeryLow", "img/p.jpg");  
  42.             mymq.SendMessage(JsonUtil.ObjectToJson(myuser8), "newid", priority: Apache.NMS.MsgPriority.VeryLow);  
  43.   
  44.             int num = 20;  
  45.             while (num-- > 0)  
  46.             {  
  47.                 mymq.GetMessage();  
  48.                 //Thread.Sleep(1000);  
  49.             }  
  50.             mymq.ShutDown();  
  51.               
  52.   
  53.             //XML测试  
  54.             //string xml = XmlTest.ObjToXml();  
  55.             //Console.WriteLine("ObjToXml: {0}", xml);  
  56.   
  57.             //Json测试  
  58.             //User u = new User() { Id="88", Imgurl="img/88.jpg", Name="haha88"};  
  59.             //string jsonstr = JsonUtil.ObjectToJson(u);  
  60.             //Console.WriteLine(jsonstr);  
  61.               
  62.         }  
  63.   
  64.     }  

3、测试

首先,需要启动消息队列,具体启动及测试消息队列步骤可见这边:点击打开链接
然后,运行项目,运行结果如下:
 
 
 
 

4、优先级

priority并不能决定消息传送的严格消息,具体原因可见

优先级设置:

在D:\apache-activemq-5.14.0\conf目录的activemq.xml配置文件中,找到<destinationPolicy>标签,在其中的<policyEntries>标签下添加
[html] view plain copy
 
  1. <policyEntry queue=">"  producerFlowControl="false" prioritizedMessages="true" useCache="false" expireMessagesPeriod="0" queuePrefetch="1" />    
  2. <policyEntry queue=">" strictOrderDispatch="false" />    
  3. <policyEntry queue=">" >    
  4.               <pendingMessageLimitStrategy>    
  5.                   <constantPendingMessageLimitStrategy limit="0"/>    
  6.               </pendingMessageLimitStrategy>    
  7.               <messageEvictionStrategy>    
  8.                   <oldestMessageWithLowestPriorityEvictionStrategy/>    
  9.               </messageEvictionStrategy>    
  10. </policyEntry>    
 
配置完成后,需要重启activemq
 
 

5、远程登录监控

要实现远程监控服务器消息队列,需要先进行配置。
配置方法:在D:\apache-activemq-5.14.0\conf目录的jetty.xml配置文件中,把133开始的那段注释去掉即可。
 
posted @ 2018-03-13 16:50  从未被超越  阅读(2189)  评论(0编辑  收藏  举报