bool trackingMouseMove = false;
Point mousePosition;
void OnMouseDown(object sender, MouseButtonEventArgs e)
{
FrameworkElement element = sender as FrameworkElement;
mousePosition = e.GetPosition(null);
trackingMouseMove = true;
if (null != element)
{
element.CaptureMouse();
element.Cursor = Cursors.Hand;
}
}
void OnMouseMove(object sender, MouseEventArgs e)
{
FrameworkElement element = sender as FrameworkElement;
if (trackingMouseMove)
{
double deltaV = e.GetPosition(null).Y - mousePosition.Y;
double deltaH = e.GetPosition(null).X - mousePosition.X;
double newTop = deltaV + (double)element.GetValue(Canvas.TopProperty);
double newLeft = deltaH + (double)element.GetValue(Canvas.LeftProperty);
element.SetValue(Canvas.TopProperty, newTop);
element.SetValue(Canvas.LeftProperty, newLeft);
mousePosition = e.GetPosition(null);
}
}
void OnMouseUp(object sender, MouseButtonEventArgs e)
{
FrameworkElement element = sender as FrameworkElement;
trackingMouseMove = false;
element.ReleaseMouseCapture();
mousePosition.X = mousePosition.Y = 0;
element.Cursor = null;
}