Item 26: Limiting the number of objects of a class.(More Effective C++)
Ray Z 2012-03-13 14:26
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Item 25: Virtualizing constructors and non-member functions.(More Effective C++)
Ray Z 2012-03-13 10:45
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Item 24: Understand the costs of virtual functions, multiple inheritance, virtual base classes, and RTTI.
Ray Z 2012-03-12 15:07
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Item 23: Consider alternative libraries.(More Effective C++)
Ray Z 2012-03-12 14:35
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Item 22: Consider using op= instead of stand-alone op.(More Effective C++)
Ray Z 2012-03-12 14:23
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Item 21: Overload to avoid implicit type conversions.(More Effective C++)
Ray Z 2012-03-09 15:34
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Item 20: Facilitate the return value optimization.(More Effective C++)
Ray Z 2012-03-09 14:08
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Item 19: Understand the origin of temporary objects.(More Effective C++)
Ray Z 2012-03-07 13:29
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Item 18: Amortize the cost of expected computations.(More Effective C++)
Ray Z 2012-03-07 12:59
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Item 17: Consider using lazy evaluation.(More Effective C++)
Ray Z 2012-03-06 17:10
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