摘要:
Figure 1queueBuffer流程1. 在AWesomePlayer的Render中将解码后的Buf通过ANativeWindow接口通知SurfaceTextureClientstruct AwesomeNativeWindowRenderer : public AwesomeRenderer { virtual void render(MediaBuffer *buffer) ... 阅读全文
posted @ 2011-12-27 00:12
yeeman
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