摘要: #ifndef PCH_H #define PCH_H extern "C" { #include "libavutil/opt.h" #include "libavutil/channel_layout.h" #include "libavutil/common.h" #include "liba 阅读全文
posted @ 2022-01-19 16:03 泽良_小涛 阅读(38) 评论(0) 推荐(0)
摘要: #ifndef PCH_H #define PCH_H extern "C" { #include "libavutil/opt.h" #include "libavutil/channel_layout.h" #include "libavutil/common.h" #include "liba 阅读全文
posted @ 2022-01-19 11:50 泽良_小涛 阅读(116) 评论(0) 推荐(0)
摘要: #ifndef PCH_H #define PCH_H extern "C" { #include "libavutil/opt.h" #include "libavutil/channel_layout.h" #include "libavutil/common.h" #include "liba 阅读全文
posted @ 2022-01-18 17:35 泽良_小涛 阅读(41) 评论(0) 推荐(0)
摘要: #ifndef PCH_H #define PCH_H extern "C" { #include "libavutil/opt.h" #include "libavutil/channel_layout.h" #include "libavutil/common.h" #include "liba 阅读全文
posted @ 2022-01-18 15:30 泽良_小涛 阅读(50) 评论(0) 推荐(0)
摘要: 参考下列博文 1.windows下编译ffmpeg:https://www.cnblogs.com/wanggang123/p/5587248.html 2.vs2012编译ffmpeg:https://www.cnblogs.com/wanggang123/p/5587289.html 3.vs2 阅读全文
posted @ 2022-01-12 11:39 泽良_小涛 阅读(63) 评论(0) 推荐(0)
摘要: 阅读全文
posted @ 2022-01-09 12:38 泽良_小涛 阅读(25) 评论(0) 推荐(0)
摘要: 阅读全文
posted @ 2022-01-07 15:58 泽良_小涛 阅读(68) 评论(0) 推荐(0)
摘要: 用mfc编写 // CGPlayerDemoDlg.h : 头文件 // #pragma once #include "CGPlayer-SDL.h" using namespace ChunGen::Client::Player; // CCGPlayerDemoDlg 对话框 class CCG 阅读全文
posted @ 2022-01-05 16:51 泽良_小涛 阅读(36) 评论(0) 推荐(0)
摘要: 注意和视频中添加文件进行对比,代码几乎一样。 #ifndef PCH_H #define PCH_H extern "C" { #include "libavutil/opt.h" #include "libavutil/channel_layout.h" #include "libavutil/c 阅读全文
posted @ 2022-01-05 15:31 泽良_小涛 阅读(34) 评论(0) 推荐(0)
摘要: #ifndef PCH_H #define PCH_H extern "C" { #include "libavutil/opt.h" #include "libavutil/channel_layout.h" #include "libavutil/common.h" #include "liba 阅读全文
posted @ 2022-01-02 15:26 泽良_小涛 阅读(36) 评论(0) 推荐(0)