软件工程第四次作业 结对编程 增量开发
一 需求分析
本次的作业是基于上一次的作业,来做增量开发.如果把老师当成是用户,那么这次的作业要求就应该是用户需求。作业是创建一个四则混合运算,并要求出现括号,但需求里并没有出现括号应该加在哪里,所以我们把括号出现的位置交给用户来选择,也可已选择没有括号,使其更加的人性化。用户自由程度更高,并且还可以自由的控制计算的时间,题目的总数和出现数字的大小。把这些选择完全的交给用户来做,不管用户是一年级的学生 还是学过括号的学生,这个软件都比较适合他们。
二 设计思路
1 用户第一步可以先自由设定题目的数量(我感觉设定题目数就不应该再设置测试时间,二者应该只存在一个,但我的小伙伴,还是坚持。在他的坚持下,我发现这样做也并不是全无道理,毕竟不设置题目总数还是可以运行,增加了用户的选择空间。) 测试时间,随机数产生的范围,括号出现的位置等。


2 如果用户没有进行相关内容的设置,(PS题目数量用户不设置也可以进行下一步)那么系统会自动进行提示,这样可以使软件与客户的交互性更强,进而更加符合用户的使用习惯。


3 用户相关内容设置完毕,并且点击计时开始按钮,系统会根据用户设定的相关内容,自动产生符合用户的随机数、题目数量和测试时间等,那么,接下来用户就可以进行系统给出的相关内容进行计算。
4 当用户设置的测试时间或者题目数量进行完毕时,那么系统会自动给出提示,并且统计和显示出来题目总数,题目正确数,题目错误数,题目正确率,做题速度等内容。当用户点击结束按钮的时候,程序也会结束,并打开form2窗体。


三 代码书写
Form1代码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace sizeyunsuan
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
public static int count = 0; //定义题目总数,正确数,四则运算等变量
public static int right = 0;
public static int sum;
public static int lefttime;
public static int m1, m2;
public static int time;
public void RandomNum() //定义随机产生随机数的方法
{
try
{
Random ran = new Random();
int n1, n2,n3;
m1 = Convert.ToInt32(textBox5.Text);
m2 = Convert.ToInt32(textBox6.Text);
n1 = ran.Next(m1, m2);
n2 = ran.Next(m1, n1);
n3 = ran.Next(m1, n2);
textBox2.Text = n1.ToString();
textBox3.Text = n2.ToString();
textBox1.Text = n3.ToString();
textBox4.Text = "";
}
catch (Exception ex)
{
MessageBox.Show("请输入数值范围");
}
}
public void fuhao() //定义随机产生符号的方法
{
Random ran = new Random();
int n1, n2;
n1 = ran.Next(1,5);
n2 = ran.Next(1,5);
if ((n1 == 1))
{
label2.Text = "+";
}
if ((n1 == 2))
{
label2.Text = "-";
}
if ((n1 == 3))
{
label2.Text = "*";
}
if ((n1 == 4))
{
label2.Text = "/";
}
if ((n2 == 1))
{
label3.Text = "+";
}
if ((n2 == 2))
{
label3.Text = "-";
}
if ((n2 == 3))
{
label3.Text = "*";
}
if ((n2 == 4))
{
label3.Text = "/";
}
}
private void button1_Click(object sender, EventArgs e) //计时开始按钮的单击事件
{
int minute;
try
{
minute = int.Parse(this.textBox7.Text);
}
catch (System.Exception ex)
{
this.label8.Text = "输入错误";
return;
}
lefttime = minute;
this.timer1.Interval = 1000;
this.timer1.Enabled = true;
this.timer1.Start();
fuhao();
RandomNum();
}
private void textBox4_KeyDown(object sender, KeyEventArgs e) //触发enter键的事件
{
int n = Convert.ToInt32(textBox8.Text);
int result;
int a = (int.Parse(textBox2.Text));
int b = (int.Parse(textBox3.Text));
int c = (int.Parse(textBox1.Text));
string m = label2.Text + label3.Text;
if((label1.Text == "")&&(label13.Text == "")&&(label16.Text == "")&&(label15.Text == "")) //无括号的运算方式
{
switch (m)
{
case "+-":
sum = a + b - c;
break;
case "++":
sum = a + b + c;
break;
case "+*":
sum = a + b * c;
break;
case "+/":
sum = a + b * c;
break;
case "--":
sum = a - b - c;
break;
case "-+":
sum = a - b + c;
break;
case "-*":
sum = a - b * c;
break;
case "-/":
sum = a + b /c;
break;
case "*-":
sum = a *b - c;
break;
case "*+":
sum = a * b + c;
break;
case "**":
sum = a * b * c;
break;
case "*/":
sum = a *b /c;
break;
case "/-":
sum = a / b - c;
break;
case "/+":
sum = a / b + c;
break;
case "/*":
sum = a / b * c;
break;
case "//":
sum = a / b /c;
break;
default:
break;
}
}
if ((label1.Text == "(") && (label13.Text == ")") ) //前两个数字有括号的方法
{
switch (m)
{
case "+-":
sum = (a + b) - c;
break;
case "++":
sum = (a + b )+ c;
break;
case "+*":
sum = (a + b) * c;
break;
case "+/":
sum = (a + b) * c;
break;
case "--":
sum = (a - b) - c;
break;
case "-+":
sum = (a - b) + c;
break;
case "-*":
sum = (a - b) * c;
break;
case "-/":
sum = (a + b) / c;
break;
case "*-":
sum = (a * b) - c;
break;
case "*+":
sum = (a * b) + c;
break;
case "**":
sum = (a * b) * c;
break;
case "*/":
sum = (a * b) / c;
break;
case "/-":
sum = (a / b )- c;
break;
case "/+":
sum = (a / b) + c;
break;
case "/*":
sum = (a / b) * c;
break;
case "//":
sum = (a / b) / c;
break;
default:
break;
}
}
if ((label16.Text == "(") && (label15.Text == ")")) //后两个数字有括号
{
switch (m)
{
case "+-":
sum = a + (b - c);
break;
case "++":
sum = a + (b + c);
break;
case "+*":
sum = a + (b * c);
break;
case "+/":
sum = a + (b * c);
break;
case "--":
sum = a - (b - c);
break;
case "-+":
sum = a - (b + c);
break;
case "-*":
sum = a - (b * c);
break;
case "-/":
sum = a + b / c;
break;
case "*-":
sum = a * (b - c);
break;
case "*+":
sum = a * (b + c);
break;
case "**":
sum = a * (b * c);
break;
case "*/":
sum = a *( b / c);
break;
case "/-":
sum = a / (b - c);
break;
case "/+":
sum = a /( b + c);
break;
case "/*":
sum = a / (b * c);
break;
case "//":
sum = a / (b / c);
break;
default:
break;
}
}
if (e.KeyCode == Keys.Enter) //判断输入值是否为数字
{
if (int.TryParse(textBox4.Text, out result) == false)
{
MessageBox.Show("请输入数字");
count++;
}
else
{
if (textBox4.Text == sum.ToString())
{
right++;
count++;
RandomNum();
fuhao();
}
else
{
count++;
RandomNum();
fuhao();
}
}
}
if (n == count) //判断题目数量,是否结束运算
{
MessageBox.Show("题目答完,请重新开始");
textBox3.Enabled = false;
Form2 frm2 = new Form2();
frm2.ShowDialog();
this.Close();
}
}
private void button2_Click(object sender, EventArgs e) //点击结束按钮事件
{
textBox3.Enabled = false;
Form2 frm2 = new Form2();
frm2.ShowDialog();
this.Close();
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
this.label3.Text = this.textBox1.Text;
}
public void timer1_Tick(object sender, EventArgs e )//定义计时器
{
time = Convert.ToInt32(textBox7.Text);
if (lefttime <= 0)
{
timer1.Enabled = false;
MessageBox.Show("答题时间到!");
textBox4.Enabled = false;
Form2 frm2 = new Form2();
frm2.ShowDialog();
}
this.label8.Text = "剩余时间" + lefttime.ToString() + "秒";
lefttime--;
}
private void button3_Click(object sender, EventArgs e)
{
label1.Text = "(";
label13.Text = ")";
}
private void button4_Click(object sender, EventArgs e)
{
label16.Text = "(";
label15.Text = ")";
}
private void button5_Click(object sender, EventArgs e)
{
label1.Text = "";
label13.Text = "";
label16.Text = "";
label15.Text = "";
}
}
}
Form2代码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace sizeyunsuan
{
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
private void Form2_Load(object sender, EventArgs e)
{
textBox1.Text = Form1.count.ToString();
textBox2.Text = Form1.right.ToString();
textBox3.Text = ((Form1.count - (double)(Form1.right))).ToString();
textBox4.Text = ((Form1.right / (double)(Form1.count)) * 100).ToString("f2") + "%";
textBox5.Text = (((Form1.time) - (Form1.lefttime)) / (double)(Form1.count)).ToString("f2");
textBox6.Text = ((Form1.time) - (Form1.lefttime)).ToString();
}
}
}
四 PSP分析

五 代码测试

六 这是我们一起工作的照片。

八 总结
这次的增量开发,实在是太难了,我们两个写了好多的代码,考虑了很多的计算组合,一条一条的写,想想都感觉都头疼,不过当软件做出来的时候,那种感觉也是超爽的。
一:基础知识很重要,一定要掌握牢固。
二:两人的配合也很重要。
三:在开发的过程中,如果有什么问题,两个人一定要及时的沟通。


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