摘要:
#pragma strictvar smooth=2.0;var tiltAngle=30.0;function Start () {}function Update () { transform.position.x=(Input.mousePosition.x-Screen.width/2)/(Screen.width/2); transform.position.z=(Input.mousePosition.y-Screen.height/2)/(Screen.height/2); Debug.Log(transform.position.x); var tiltAroundZ=Inpu 阅读全文
posted @ 2013-08-28 16:54
yufenghou
阅读(499)
评论(0)
推荐(0)

浙公网安备 33010602011771号