cocos2d3 宏定义屏幕宽高,这样就不用重复获取了
#define SCREEN_WIDTH CCDirector::sharedDirector()->getWinSize().width //屏幕宽(指定分辨率) #define SCREEN_HEIGHT CCDirector::sharedDirector()->getWinSize().height //屏幕高(指定分辨率)
#define SCREEN_WIDTH CCDirector::sharedDirector()->getWinSize().width //屏幕宽(指定分辨率) #define SCREEN_HEIGHT CCDirector::sharedDirector()->getWinSize().height //屏幕高(指定分辨率)