CCTMXTiledMap *map=CCTMXTiledMap::create("1.tmx");
addChild(map);
//fight juchi
CCArray* pChildrenArray=map->getChildren();
CCSpriteBatchNode* child=NULL;
CCObject* pObject=NULL;
CCARRAY_FOREACH(pChildrenArray,pObject)
{
child=(CCSpriteBatchNode*)pObject;
if(!child)
{
break;
}
child->getTexture()->setAntiAliasTexParameters();
}
CCTMXLayer* layer=map->layerNamed("Layer 0");
CCSize s=layer->getLayerSize();
CCPoint playerIndex=ccp(0,1);
int tilegid=layer->tileGIDAt(playerIndex);
if(tilegid>0)
{
CCDictionary *tiledic=(CCDictionary*)map->propertiesForGID(tilegid);
CCString *mvalue=(CCString*) tiledic->objectForKey("collion");
int mv=mvalue->floatValue();
CCLOG("%d",mv);
}