CCSize size=CCDirector::sharedDirector()->getWinSize();
CCSprite* spr1=CCSprite::create("s_2.png");
spr1->setPosition(ccp(size.width*0.2,size.height*0.2));
this->addChild(spr1);
CCActionInterval* action=CCMoveTo::create(3.0f,ccp(size.width*0.8,size.height*0.8));
//spr1->runAction(action);
CCActionInterval* action2=CCJumpTo::create(3.0f,ccp(size.width*0.8,size.height*0.8),100,1);
//spr1->runAction(action2);
CCActionInterval* action3=CCScaleTo::create(3.0f,2.0,2.0);
//spr1->runAction(action3);
CCActionInterval* action4=CCRotateTo::create(3.0f,720);
//spr1->runAction(action4);
CCActionInterval* action5=CCSkewTo::create(3.0f,10,10);
//spr1->runAction(action5);
CCActionInterval* action6=CCBlink::create(3.0f,10);
//spr1->runAction(action6);
CCActionInterval* action7=CCFadeIn::create(3.0f);
//spr1->runAction(action7);
CCActionInterval* action8=CCFadeOut::create(3.0f);
//spr1->runAction(action8);
CCActionInterval* action9=CCFadeTo::create(3.0f,100);
//spr1->runAction(action9);
CCActionInterval* action10=CCTintTo::create(3.0f,255,0,0);
spr1->runAction(action10);