using UnityEngine;
using System.Collections;
public class YY : MonoBehaviour {
private Rect window0=new Rect(20,20,200,200);
private Rect window1=new Rect(250,20,200,200);
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void oneWindow(int windowID)
{
GUI.Box (new Rect (10, 50, 150, 50), "这里窗口的ID是" + windowID);
if (GUI.Button (new Rect (10, 120, 150, 50), "普通按钮")) {
Debug.Log("窗口ID="+windowID+"按钮被点击");
}
}
void twoWindow(int windowID)
{
GUI.Box (new Rect (10, 50, 150, 50), "这里窗口的ID是" + windowID);
if (GUI.Button (new Rect (10, 120, 150, 50), "普通按钮")) {
Debug.Log("窗口ID="+windowID+"按钮被点击");
}
}
void OnGUI()
{
GUI.Window (0, window0, oneWindow, "第一个窗口");
GUI.Window (1, window1, twoWindow, "第二个窗口");
}
}