using UnityEngine;
using System.Collections;
public class Gui : MonoBehaviour {
public Texture2D buttonTexture;
private string str;
private int frameTime;
// Use this for initialization
void Start () {
str="请您点击按钮";
}
// Update is called once per frame
void Update () {
}
void OnGUI()
{
GUI.Label (new Rect (10, 10, Screen.width, 30), str);
if (GUI.Button (new Rect (10, 50, buttonTexture.width, buttonTexture.height), buttonTexture)) {
str="您点击了图片按钮";
}
GUI.color = Color.green;
GUI.backgroundColor = Color.red;
if (GUI.Button (new Rect (10, 400, 70, 30), "文字按钮")) {
str="您点击了文字按钮";
}
GUI.color = Color.yellow;
GUI.backgroundColor = Color.black;
if (GUI.RepeatButton (new Rect (10, 500, 100, 30), "按钮按下中")) {
str=frameTime+"";
frameTime++;
}
}
}