JAVA课程设计——飞机大战(个人)

基于Java SWing的游戏界面设计

团队博客

战机选择

 private void backwardActionPerformed(java.awt.event.ActionEvent evt) {
        // TODO add your handling code here:
        //图片地址数组下标切换
        index++;
        if (index > 3) {
            index = 0;
        }
       //图片切换
        new Thread(new Runnable() {
            @Override
            public void run() {
                fighterPlane.setIcon(new ImageIcon(planesPath[index]));
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException ex) {
                    ex.printStackTrace();
                }

            }
        }).start();

    }
 private void forwardActionPerformed(java.awt.event.ActionEvent evt) {
        // TODO add your handling code here:
        //图片地址数组下标切换
        index--;
        if (index < 0) {
            index = 3;
        }
        //图片切换
        new Thread(new Runnable() {
            @Override
            public void run() {
                fighterPlane.setIcon(new ImageIcon(planesPath[index]));
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException ex) {
                    ex.printStackTrace();
                }

            }
        }).start();


    }

游戏界面背景

        //标签设置图片
        txtUsername = new javax.swing.JLabel(usernameImage);
        txtPassword = new javax.swing.JLabel(passwordImage);
        userName = new javax.swing.JTextField();
        password = new javax.swing.JPasswordField();
        registered = new javax.swing.JButton(registeredImage);
        login = new javax.swing.JButton(loginImage);
        this.icon = Toolkit.getDefaultToolkit().getImage("images/背景/icon.png");
        this.background = new ImageIcon("images/背景/img_bg_logo.jpg");
        this.logo = new ImageIcon("images/背景/LOGO.png");
        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
        setTitle("飞机大战");
        setPreferredSize(new java.awt.Dimension(512, 768));
        //底层和顶层背景设置
        JLabel label = new JLabel(this.background);
        label.setBounds(0, 0, frameWidth, frameHeight);
        JLabel label1 = new JLabel(this.logo);
        label1.setBounds((frameWidth - logo.getIconWidth()) / 2 - 10, 100, logo.getIconWidth(), logo.getIconHeight());
        imagePanel = (JPanel) this.getContentPane();
        imagePanel.setOpaque(false);
        imagePanel.setLayout(new FlowLayout());
        getLayeredPane().setLayout(null);
        getLayeredPane().add(label, Integer.valueOf(Integer.MIN_VALUE));
        getLayeredPane().add(label1, Integer.valueOf(Integer.MAX_VALUE));
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        setResizable(false);
        setIconImage(this.icon);

        registered.setBorderPainted(false);
        registered.setContentAreaFilled(false);
        registered.setMargin(new java.awt.Insets(0, 0, 0, 0));
        //实现动态按钮效果
        registered.setRolloverIcon(new ImageIcon("images/背景/注册2.png"));
        registered.setPressedIcon(new ImageIcon("images/背景/注册3.png"));
        registered.addActionListener(new java.awt.event.ActionListener() {
            @Override
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                registeredActionPerformed(evt);
            }
        });

        login.setBorderPainted(false);
        login.setContentAreaFilled(false);
        login.setMargin(new java.awt.Insets(0, 0, 0, 0));
        //实现动态按钮效果
        login.setRolloverIcon(new ImageIcon("images/背景/登录提交2.png"));
        login.setPressedIcon(new ImageIcon("images/背景/登录提交3.png"));
        login.addActionListener(new java.awt.event.ActionListener() {
            @Override
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                loginActionPerformed(evt);
            }
        });

战机控制

public class FrameMouseMotionListener implements MouseMotionListener {
    private BaseFrame baseFrame;

    public BaseFrame getBaseFrame() {
        return baseFrame;
    }

    public void setBaseFrame(BaseFrame baseFrame) {
        this.baseFrame = baseFrame;
    }


    @Override
    public void mouseDragged(MouseEvent e) {
        this.baseFrame.getBackGroundPanel().getPlayer().setX(e.getX() - this.baseFrame.getBackGroundPanel().getPlayer().getWidth() / 2);
        this.baseFrame.getBackGroundPanel().getPlayer().setY(e.getY() - this.baseFrame.getBackGroundPanel().getPlayer().getHeight() / 2);
    }

    @Override
    public void mouseMoved(MouseEvent e) {

    }
}

游戏界面动态背景

        super.paintComponent(g);
        // 绘制背景图片
        g.drawImage(this.bgImage, 0, top - bgImage.getHeight(this), this.bgImage.getWidth(this),
                this.bgImage.getHeight(this), null);
        g.drawImage(this.bgImage, 0, top, this.bgImage.getWidth(this), this.bgImage.getHeight(this), null);
        time++;
        if (time == 100000) {
            time = 0;
        }
        if (time % 10 == 0) {
            top++;
            if (top >= this.bgImage.getHeight(this)) {
                top = 0;
            }
        }
        //绘制云朵
        this.cloud.drawSelf(g);
        
 public void drawSelf(Graphics g) {
        g.drawImage(this.images[0], x + 200, top - heights[0], width, heights[0], null);
        g.drawImage(this.images[1], x - 100, top - 700, width, heights[1], null);
        g.drawImage(this.images[0], x + 150, top - 800, width, heights[0], null);
        g.drawImage(this.images[1], x - 150, top + heights[1], width, heights[1], null);
        g.drawImage(this.images[0], x + 150, top - 600, width, heights[0], null);
        g.drawImage(this.images[1], x - 150, top, width, heights[1], null);
        if (this.backGroundPanel.getTime() % 10 == 0) {
            top++;
            if (top >= 1500) {
                top = -1000;
            }
        }
    }
        

多线程实现动态效果

public class DrawableThread extends Thread {
    private BackGroundPanel backGroundPanel;

    public DrawableThread(BackGroundPanel backGroundPanel) {
        this.backGroundPanel = backGroundPanel;
    }

    @Override
    public void run() {
        while (true) {
            //重绘
            this.backGroundPanel.repaint();
            try {
                sleep(1);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}


游戏暂停,游戏继续

public class FrameMouseListener implements MouseListener {
    private BaseFrame baseFrame;

    public FrameMouseListener(BaseFrame baseFrame) {
        this.baseFrame = baseFrame;
    }

    public BaseFrame getBaseFrame() {
        return baseFrame;
    }

    public void setBaseFrame(BaseFrame baseFrame) {
        this.baseFrame = baseFrame;
    }

    @Override
    public void mouseClicked(MouseEvent e) {
        this.baseFrame.getBackGroundPanel().drawableThread = new DrawableThread(this.baseFrame.getBackGroundPanel());
        this.baseFrame.getBackGroundPanel().drawableThread.start();
    }

    @Override
    public void mousePressed(MouseEvent e) {
        
    }

    @Override
    public void mouseReleased(MouseEvent e) {

    }

    @Override
    public void mouseEntered(MouseEvent e) {

    }

    @Override
    public void mouseExited(MouseEvent e) {
        this.baseFrame.getBackGroundPanel().drawableThread.threadStop();
    }
    
}

用户信息的读写操作

该程序的所有信息都是通过excel文档进行存储,能够方便地写入和读取信息,不需要担心像txt文档存储格式的问题,所用到的是阿里巴巴开发的EasyExcel工具,它能够实现对excel文档快速,方便地进行一系列操作。

{
        EasyExcel.read(fileName, User.class, new AnalysisEventListener<User>() {

            @Override
            public void invoke(User user, AnalysisContext analysisContext) {
                users.add(user);
            }

            @Override
            public void doAfterAllAnalysed(AnalysisContext analysisContext) {

            }
        }).sheet(0).doRead();

    }

EasyExcel.write(fileName, User.class).sheet(0).doWrite(users);
posted @ 2021-01-28 09:54  拒绝平庸*  阅读(356)  评论(0编辑  收藏  举报