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采用邻接表表示法创建无向图

//采用邻接表表示法创建无向图
#include <iostream>
using namespace std;

#define MVNnm 100
#define OK 1

typedef char VerTexType;
typedef int OtherInfo;

typedef struct ArcNode {
	int adjvex;
	struct ArcNode* nextarc;
	OtherInfo info;
}ArcNode;

typedef struct VNode {
	VerTexType data;
	ArcNode* firstarc;
}VNode, adjList[MVNnm];

typedef struct {
	adjList vertices;
	int vexnum, arcnum;
}ALGraph;


int LocateVex(ALGraph G, VerTexType v) {
	for (int i = 0;i < G.vexnum;++i) {
		if (G.vertices[i].data == v) {
			return i;
		}
	}
	return -1;
}

int CreatUDG(ALGraph& G) {
	int i, k;
	cout << "请输入总顶点数,总边数中间以空格隔开:";
	cin >> G.vexnum >> G.arcnum;
	cout << endl;

	for (i = 0;i < G.vexnum;++i) {
		cout << "请输入第" << (i + 1) << "个点的名称:";
		cin >> G.vertices[i].data;
		G.vertices[i].firstarc = NULL;
	}
	cout << endl;

	cout << "请输入一条边依附的顶点,如 a b" << endl;
	for (k = 0;k < G.arcnum;++k) {
		VerTexType v1, v2;
		int i, j;
		cout << "请输入第" << (k + 1) << "条边依附的顶点:";
		cin >> v1 >> v2;
		i = LocateVex(G, v1);
		j = LocateVex(G, v2);

		ArcNode* p1 = new ArcNode;
		p1->adjvex = j;
		p1->nextarc = G.vertices[i].firstarc;
		G.vertices[i].firstarc = p1;

		ArcNode* p2 = new ArcNode;
		p2->adjvex = j;
		p2->nextarc = G.vertices[j].firstarc;
		G.vertices[j].firstarc = p2;
	}
	return OK;
}

int main() {
	cout << "采用邻接表表示法创建无向图" << endl;
	ALGraph G;
	CreatUDG(G);
	int i;

	cout << endl;
	cout << "邻接表表示法创建的无向图" << endl;

	for (i = 0;i < G.vexnum;i++) {
		VNode temp = G.vertices[i];
		ArcNode* p = temp.firstarc;
		if (p == NULL) {
			cout << G.vertices[i].data;
			cout << endl;
		}
		else {
			cout << temp.data;
			while (p) {
				cout << "->";
				cout << p->adjvex;
				p = p->nextarc;
			}
		}
		cout << endl;
	}
	return 0;
}


posted @ 2019-11-17 19:21  跌倒的小黄瓜  阅读(1381)  评论(0编辑  收藏  举报