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Maya插件开发,(多多练习英文吧~)

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源自网络,只是整理一下

(form http://zhidao.baidu.com/question/62576866.html,)

C++ primer

Thinking in C++

 

Effective C++

More Effective C++

 

Exceptional C++

More Exceptional C++

 

Effective STL

Accelerated C++

 

大规模C++程序设计

 

Inside the C++ Object Model  (深入C++对象模型)

 

STL源码剖析

泛型编程与STL

the c++ standard library

c++ template:the complete guid/  C++模板全览/  c++模板中文版

modern c++ design

exeptional c++ style

generic programming and the stl

Advanced C++中文版
C++ 代码设计与重用
Scientific and Engineering C++

google c++ style guid

 

NOTE:

- void Foo(const string &in, string *out);//the input parameter should be labeled const, and make the output parameter as pointer.

- We do not allow default function parameters, except in a few uncommon situations explained below.

- Friends should usually be defined in the same file

 

We do not use C++ exceptions.
We do not use RTTI
Do not use RTTI, except in unittests. If you need to know the type of an object at runtime, that is often an indication that you should reconsider the design of your class.

 

 

C++ Coding Standard for ESL http://www.fdir.org/standard.html

 

 

书籍 http://code.google.com/p/the9tdclib/wiki/BookList

----------------------------文章------------------------------------------

在你的代码中使用Boost智能指针(1)
在你的代码中使用Boost智能指针(2)
内存对齐的规则以及作用
c++ 自由存储
C++ 0x 之左值与右值、右值引用、移动语义、传导模板
C++ traits
Allocator : CodeGuru: Allocators (STL).
"C++ Standard Allocator, An Introduction and Implementation"
A custom allocator implementation based on malloc
 标准库 STL :Allocator能做什么?
 彻底学习STL中的Allocator

----------------------------------------------------------------------

 算法题:http://topic.csdn.net/u/20101126/10/b4f12a00-6280-492f-b785-cb6835a63dc9.html?69687

 常用算法

http://linghongli.iteye.com/blog/629791

 

http://www.cnblogs.com/liuxb/archive/2010/05/08/1730613.html

http://blog.sina.com.cn/s/blog_61bebe480100v7c7.html

 http://blog.chinaunix.net/uid-21592001-id-3221516.html

http://baike.baidu.com/view/297739.htm?fr=aladdin

C++算法之——常用算法总结 http://blog.sina.com.cn/s/blog_61bebe480100v7c7.html

B树、B-树、B+树、B*树

------------------------------------

 

void mergeBBox(BoundBox& scenebox, const ccl::Object* obj)
{
    scenebox.grow(obj->bounds);
}
BoundBox mergeBBox2(BoundBox scenebox, const ccl::Object* obj)
{
    scenebox.grow(obj->bounds);
    return scenebox;
}
static float3 getSceneCenter()
{
    std::vector<ccl::Object*> objs = options.session->scene->objects;
    BoundBox scenebox;
    std::for_each(objs.begin(), objs.end(), boost::bind(&mergeBBox, scenebox, _1));
    std::accumulate(objs.begin(), objs.end(), scenebox, mergeBBox2 );

 }

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

面试c++基础不过关,血的教训。

                               --是为记

posted on 2011-01-20 15:20  yys  阅读(529)  评论(0编辑  收藏  举报