学号 2021-2022-2 《Python程序设计》实验x报告

课程:《Python程序设计》
班级:2114
姓名: 杨云泰
学号:20211401
实验教师:王志强
实验日期:2022年4月5日
必修/选修: 公选课

1.实验内容

  • 设计并完成一个完整的应用程序,完成加减乘除模等运算,功能多多益善。

  • 考核基本语法、判定语句、循环语句、逻辑运算等知识点

2. 实验过程及结果

代码

print('步步高家教机,你值得拥有')
run = True

def size():
    c=input('输入需要的操作:+,-,*,/')
    a=int(input('输入第一个数'))
    b=int(input('输入第二个数'))
    if c == '+':
        result = a + b
    elif c == '-':
        result = a - b
    elif c == '*':
        result = a * b
    elif c == '/':
        if b == 0:
            print('除数不能为零!!!!')
            result = "错误!!!!"
        else:
            result = a / b
    print(f'{a}{c}{b}={result}\n')
    
def fushu():
    c=input('输入需要的操作:+,-,*,/')
    a=complex(input('输入第一个复数'))
    b=complex(input('输入第二个复数'))
    if c == '+':
        result = a + b
    elif c == '-':
        result = a - b
    elif c == '*':
        result = a * b
    elif c == '/':
        result = a / b
    print(f'{a}{c}{b}={result}\n')


while run:
    print('四则运算请输入:1\n复数运算请输入:2\n退出请输入:0')
    mod = input()
    if mod == '1':
        size()
    elif mod == '2':
        fushu()
    elif mod == '0':
        run = False
        break
    

  • 在老师的基础上,用函数封装,让代码可观性更强。
    运行截图

用tkinter库做的计算器

import tkinter as tk
from tkinter import messagebox

def ask_close():
    ask = messagebox.askokcancel('警告 :', '你要退出计算器吗?')
    if ask == True:
        window.destroy()
        exit(0)

def display(x):
    t.insert('insert', str(x))
    equal()

def clear():
    t.delete('1.0', 'end')
    t_result.delete('1.0', 'end')

def dele():
    len1 = len(t.get('1.0', 'insert'))
    len2 = len1 - 1
    t.delete('1.' + str(len2), '1.' + str(len1))
    equal()

def equal():
    str1 = t.get('1.0', 'end')
    string = str1.replace('%', '/100').replace('x', '*')
    t_result.delete('1.0', 'end')
    try:
        num = round(eval(string), 8)
        t_result.insert('end', num)
    except:
        num = ''
        t_result.insert('end', num)

def equalall():
    str1 = t.get('1.0', 'end')
    string = str1.replace('%', '/100').replace('x', '*')
    t_result.delete('1.0', 'end')
    try:
        num = round(eval(string), 8)
        t.delete('1.0', 'end')
        t.insert('end', num)
    except:
        num = 'Wrong Expression!'
        t_result.insert('end', num)

if __name__ == '__main__':
    try:
        window = tk.Tk()
        window.title('计算器')
        window.geometry('500x540')
        window.protocol('WM_DELETE_WINDOW', ask_close)
        window.resizable(width=False, height=False)
        tk.Label(window, bg='lavenderblush', width=100, height=100).place(x=0, y=0)

        #第一排的按钮
        b_C = tk.Button(window, text='C', width=10, height=3, command=clear, font=('Arial',12), bg='plum' )
        b_C.place(x=50,y=140)
        b_division = tk.Button(window, text='/', width=10, height=3, command=lambda : display('/'), font=('Arial', 12), bg='plum')
        b_division.place(x=152, y=140)
        b_multipy = tk.Button(window, text='x', width=10, height=3, command=lambda : display('x'), font=('Arial', 12), bg='plum')
        b_multipy.place(x=254, y=140)
        b_delete = tk.Button(window, text='<=', width=10, height=3, command=dele, font=('Arial', 12), bg='plum')
        b_delete.place(x=356, y=140)

        # 第二排的按钮
        b_7 = tk.Button(window, text='7', width=10, height=3, command=lambda : display('7'), font=('Arial', 12), bg='lavender')
        b_7.place(x=50, y=210)
        b_8 = tk.Button(window, text='8', width=10, height=3, command=lambda : display('8'), font=('Arial', 12), bg='lavender')
        b_8.place(x=152, y=210)
        b_9 = tk.Button(window, text='9', width=10, height=3, command=lambda : display('9'), font=('Arial', 12), bg='lavender')
        b_9.place(x=254, y=210)
        b_subtraction = tk.Button(window, text='--', width=10, height=3, command=lambda : display('-'), font=('Arial', 12), bg='plum')
        b_subtraction.place(x=356, y=210)

        # 第三排的按钮
        b_4 = tk.Button(window, text='4', width=10, height=3, command=lambda : display('4'), font=('Arial', 12), bg='lavender')
        b_4.place(x=50, y=280)
        b_5 = tk.Button(window, text='5', width=10, height=3, command=lambda : display('5'), font=('Arial', 12), bg='lavender')
        b_5.place(x=152, y=280)
        b_6 = tk.Button(window, text='6', width=10, height=3, command=lambda : display('6'), font=('Arial', 12), bg='lavender')
        b_6.place(x=254, y=280)
        b_addition = tk.Button(window, text='+', width=10, height=3, command=lambda : display('+'), font=('Arial', 12), bg='plum')
        b_addition.place(x=356, y=280)

        # 第四排的按钮
        b_1 = tk.Button(window, text='1', width=10, height=3, command=lambda : display('1'), font=('Arial', 12), bg='lavender')
        b_1.place(x=50, y=350)
        b_2 = tk.Button(window, text='2', width=10, height=3, command=lambda : display('2'), font=('Arial', 12), bg='lavender')
        b_2.place(x=152, y=350)
        b_3 = tk.Button(window, text='3', width=10, height=3, command=lambda : display('3'), font=('Arial', 12), bg='lavender')
        b_3.place(x=254, y=350)
        b_equalall = tk.Button(window, text='=', width=10, height=7, command=equalall, font=('Arial', 12), bg='blueviolet')
        b_equalall.place(x=356, y=348)

        # 第五排的按钮
        b_percent = tk.Button(window, text='%', width=10, height=3, command=lambda : display('%'), font=('Arial', 12), bg='lavender')
        b_percent.place(x=50, y=420)
        b_0 = tk.Button(window, text='0', width=10, height=3, command=lambda : display('0'), font=('Arial', 12), bg='lavender')
        b_0.place(x=152, y=420)
        b_spot = tk.Button(window, text='.', width=10, height=3, command=lambda : display('.'), font=('Arial', 12), bg='lavender')
        b_spot.place(x=254, y=420)

        # 显示栏
        t = tk.Text(window, height=1, width = 24, font=('Arial',24))
        t.place(x=35,y=30)
        t_result = tk.Text(window, height=1, width=24, font=('Arial', 24))
        t_result.place(x=35, y=72)

        window.mainloop()
    except SystemExit:
        pass

运行截图

3. 实验过程中遇到的问题和解决过程

  • 问题1:复数的乘法与除法怎么编写
  • 问题1解决方案:在网上查,发现Python自带复数运算

其他(感悟、思考等)

用类与对象封装是极其必要的,在做较复杂的程序时,按照功能封装在不同类中不仅使代码可读性增强,还让在修改代码时准确找到位置,这是我所欠缺的。

参考资料