摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GameManage : MonoBehaviour { private Image bg; private GameObject[] clouds; ... 阅读全文
摘要:
#include #include #include #include using namespace std; const int m=100; struct Room{ int id; //房间号 int degree; //客房等级 int type; //客房类型 int floor; //... 阅读全文