事件对象 互斥对象对 线程的同步
#include <windows.h>
#include <iostream.h>
//using namespace std;
DWORD WINAPI Fun1proc(LPVOID lpParameter); // thread data
DWORD WINAPI Fun2proc(LPVOID lpParameter);
int ticket = 100;
//HANDLE hMutex;
HANDLE g_hEvent;
void main()
{
DWORD dThreadID1 = 123;
DWORD dThreadID2 = 456;
HANDLE hThread1 = CreateThread(NULL,0,Fun1proc,NULL,0,&dThreadID1);
HANDLE hThread2 = CreateThread(NULL,0,Fun2proc,NULL,0,&dThreadID2);
CloseHandle(hThread1);
CloseHandle(hThread2);
g_hEvent = CreateEvent(NULL,FALSE,FALSE,"ticket");//最开始创造 自动 非信号状态
SetEvent(g_hEvent);//设状态置为 有信号
// hMutex = CreateMutex(NULL,TRUE,"ticket");
if (g_hEvent)
{
if (ERROR_ALREADY_EXISTS == GetLastError())
{
cout<<"only one instance can run"<<endl;//只有一个事例可以运行
return;
}
}
// WaitForSingleObject(hMutex,INFINITE);
// ReleaseMutex(hMutex);
// ReleaseMutex(hMutex);
Sleep(4000);
}
DWORD WINAPI Fun1proc(LPVOID lpParameter)
{
while (TRUE)
{
WaitForSingleObject(g_hEvent,INFINITE);
if (ticket>0)
{
//Sleep(3);
cout<<"thread1 sailed "<<ticket--<<endl;
}
else
break;
// ReleaseMutex(hMutex);
SetEvent(g_hEvent);
}
return 0;
}
DWORD WINAPI Fun2proc(LPVOID lpParameter)
{
while (TRUE)
{
WaitForSingleObject(g_hEvent,INFINITE);
if (ticket>0)
{
// Sleep(3);
cout<<"thread2 sailed "<<ticket--<<endl;
}
else
break;
// ReleaseMutex(hMutex);
SetEvent(g_hEvent);
}
return 0;
}
/*
#include "windows.h"
#include "iostream.h"
DWORD WINAPI FunProc1(LPVOID lpParameter);
DWORD WINAPI FunProc2(LPVOID lpParameter);
int index=0;
int ticket=100;
void main()
{
HANDLE hThread1;
HANDLE hThread2;
hThread1=CreateThread(NULL,0,FunProc1,NULL,0,NULL);
hThread2=CreateThread(NULL,0,FunProc2,NULL,0,NULL);
CloseHandle(hThread1);
Sleep(4000);
}
DWORD WINAPI FunProc1(LPVOID lpParameter)
{
while(TRUE)
{
if(ticket>0)
{
cout<<"ticket 1:"<<ticket--<<endl;
}
else
break;
}
return 0;
}
DWORD WINAPI FunProc2(LPVOID lpParameter)
{
while(TRUE)
{
if(ticket>0)
{
cout<<"ticket 2:"<<ticket--<<endl;
}
else
break;
}
return 0;
}
*/