AE获取一个唯一值渲染中某个值的样式

IUniqueValueRenderer pUniqueValueRenderer = pFeatureLayer.Renderer as IUniqueValueRenderer;

ISymbol pSymbol = pUniqueValueRenderer.get_Symbol("某个值");

 

posted @ 2013-02-20 19:55  象牛  阅读(544)  评论(0编辑  收藏  举报