AE获取一个唯一值渲染中某个值的样式
IUniqueValueRenderer pUniqueValueRenderer = pFeatureLayer.Renderer as IUniqueValueRenderer; ISymbol pSymbol = pUniqueValueRenderer.get_Symbol("某个值");
IUniqueValueRenderer pUniqueValueRenderer = pFeatureLayer.Renderer as IUniqueValueRenderer; ISymbol pSymbol = pUniqueValueRenderer.get_Symbol("某个值");