实验一 类和对象
1.实验任务1
#include<iostream> #include<string> #include<vector> using namespace std; int main() { string s1; string s2{ "c plus plus" }; string s3{ s2 }; string s4 = s2; s1 = "opp"; vector<string> v1; v1.push_back(s1); v1.push_back(s2 + "1"); v1.push_back(s3 + "2"); v1.push_back(s4 + "3"); cout << "output1: " << endl; for (auto item : v1) cout << item << endl; cout << "output2: "; for (auto p = v1.begin(); p != v1.end(); p++) cout << *p << endl; cout << "output3: " << endl; for (auto i = 0; i < v1.size(); i++) cout << v1[i] << endl; vector <string> v2(v1.rbegin(), v1.rend()); cout << "v2: " << endl; for (auto item : v2) cout << item << endl; }
#include <iostream> #include <algorithm> #include <vector> #include <string> #include <cmath> #include <cstdlib> #include <time.h> using namespace std; template <typename T> void output(const T &obj) { for (auto item : obj) { cout << item << " "; } cout << endl; } int main() { vector<int> v1{1, 9, 8, 4}; v1.insert(v1.begin(), 2022); v1.insert(v1.end(), 2023); cout << "v1: "; output(v1); v1.pop_back(); v1.erase(v1.begin()); cout << "v1: "; output(v1); vector<string> v2{"《1984》", "《动物农场》", "《美丽新世界》"}; cout << "v2: "; output(v2); return 0; }
2.实验任务2
#include<iostream> #include<iomanip> using namespace std; class Point { public: Point(int x0 = 0, int y0 = 0); Point(const Point& p); ~Point() = default; int get_x() const { return x; } int get_y() const { return y; } void show()const; private: int x, y; }; Point::Point(int x0, int y0) :x{ x0 }, y{ y0 }{ cout << "constructor called." << endl; } Point::Point(const Point& p) : x{ p.x }, y{ p.y }{ cout << "copy constructor called." << endl; } void Point::show()const { cout << "(" << x << "," << y << ")" << endl; } int main() { Point p1(4, 5);
Point p2 = p1; p2.show(); Point p3{ p2 }; p3.show(); cout << p3.get_x() << endl; return 0; }
3.实验任务3
#include <iostream> #include <iomanip> using namespace std; class Clock { public: Clock(int h = 0, int m = 0, int s = 0); Clock(const Clock& t); ~Clock() = default; void set_time(int h, int m = 0, int s = 0); void show_time() const; private: int hour, minute, second; }; Clock::Clock(int h, int m, int s) : hour{ h }, minute{ m }, second{ s } { cout << "constructor called" << endl; } Clock::Clock(const Clock& t) : hour{ t.hour }, minute{ t.minute }, second{ t.second } { cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s) { hour = h; minute = m; second = s; } void Clock::show_time() const { using std::setw; using std::setfill; cout << setfill('0') << setw(2) << hour << ":" << setw(2) << minute << ":" << setw(2) << second << endl; } Clock reset() { return Clock(0, 0, 0); } int main() { Clock c1(12, 0, 5); c1.show_time(); c1 = reset(); c1.show_time(); Clock c2(c1); c2.set_time(6); c2.show_time(); }
4.实验任务4
#include<iostream> using namespace std; class X { public: X(); ~X(); X(int m); X(const X& obj); X(X&& obj) noexcept; void show() const; private: int data; }; X::X() : data{ 42 } { cout << "default constructor called.\n"; } X::~X() { cout << "destructor called.\n"; } X::X(int m) : data{ m } { cout << "constructor called.\n"; } X::X(const X& obj) : data{ obj.data } { cout << "copy constructor called.\n"; } X::X(X&& obj) noexcept : data{ obj.data } { cout << "move constructor called.\n"; } void X::show() const { cout << data << endl; } int main() { X x1; //调用默认构造函数 x1.show(); X x2{ 2049 }; //调用拷贝构造函数 x2.show(); X x3{ x1 }; //调用拷贝构造函数 x3.show(); X x4{ std::move(x2) }; //调用拷贝构造函数 x4.show(); return 0;
//析构时顺序为x4 x3 x2 x1 }
5.实验任务5
#include<iostream> #include<iomanip> using namespace std; class Rectangle { public: Rectangle(double length = 2.0, double width = 1.0); Rectangle(const Rectangle& obj); double len()const; double wide()const; double area()const; double circumference()const; void resize(double times); void resize(double times, double w_times); private: double _length; double _width; }; Rectangle::Rectangle(double length, double width) { _length = length; _width = width; } Rectangle::Rectangle(const Rectangle& obj) { _length = obj._length; _width = obj._width; } double Rectangle::len()const { return _length; } double Rectangle::wide()const { return _width; } double Rectangle::area()const { return _length * _width; } double Rectangle::circumference()const { return _length * 2 + _width * 2; } void Rectangle::resize(double times) { _length *= times; _width *= times; } void Rectangle::resize(double times, double w_times) { _length *= times; _width *= w_times; } void output(const Rectangle& rect) { cout << "矩形信息:\n"; cout << fixed << setprecision(2); cout << "长: " << rect.len() << endl; cout << "宽: " << rect.wide() << endl; cout << "面积: " << rect.area() << endl; cout << "周长: " << rect.circumference() << endl; } int main() { Rectangle rect1; output(rect1); Rectangle rect2(10, 5); output(rect2); Rectangle rect3(rect1); rect3.resize(2); output(rect3); rect3.resize(5, 2); output(rect3); system("pause"); return 0; }