OpenVX基本视觉功能
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视觉功能 |
U1 |
S8 |
U8 |
U16 |
S16 |
U32 |
F32 |
颜色 |
其他 |
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AbsDiff |
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1.0 |
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1.0.1 |
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Add |
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1.0 |
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1.0 |
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And |
1.3 |
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1.0 |
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BilateralFilter |
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1.2 |
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1.2 |
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Box3x3 |
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1.0 |
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CannyEdgeDetector |
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1.0 |
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ChannelCombine |
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1.0 |
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ChannelExtract |
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1.0 |
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ColorConvert |
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1.0 |
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ConvertDepth |
1.3 |
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1.0 |
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1.0 |
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Convolve |
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1.0 |
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Copy (image object) |
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1.2 |
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Dilate3x3 |
1.3 |
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1.0 |
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EqualizeHist |
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1.0 |
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Erode3x3 |
1.3 |
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1.0 |
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FastCorners |
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1.0 |
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Gaussian3x3 |
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1.0 |
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GaussianPyramid |
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1.0 |
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HarrisCorners |
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1.0 |
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HalfScaleGaussian |
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1.0 |
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HarrisCorners |
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1.0 |
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HOGCells |
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1.2 |
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HOGFeatures |
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1.2 |
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HoughLinesP |
1.3 |
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1.2 |
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IntegralImage |
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1.0 |
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LaplacianPyramid |
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1.1 |
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LaplacianReconstruct |
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1.1 |
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LBP |
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1.2 |
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Magnitude |
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1.0 |
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MatchTemplate |
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1.2 |
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MeanStdDev |
1.3 |
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1.0 |
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Median3x3 |
1.3 |
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1.0 |
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Max |
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1.2 |
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1.2 |
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Min |
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1.2 |
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1.2 |
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MinMaxLoc |
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1.0 |
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1.0 |
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Multiply |
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1.0 |
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1.0 |
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NonLinearFilter |
1.3 |
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1.1 |
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NonMaxSuppression |
1.3 |
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1.2 |
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1.2 |
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Not |
1.3 |
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1.0 |
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OpticalFlowPyrLK |
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1.0 |
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Or |
1.3 |
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1.0 |
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Phase |
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1.0 |
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Remap |
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1.0 |
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ScaleImage |
1.3 |
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1.0 |
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Sobel3x3 |
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1.0 |
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Subtract |
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1.0 |
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1.0 |
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TableLookup |
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1.0 |
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1.1 |
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TensorMultiply |
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1.2 |
1.2 |
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1.2 |
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TensorAdd |
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1.2 |
1.2 |
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1.2 |
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TensorSubtract |
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1.2 |
1.2 |
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1.2 |
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TensorMatrixMultiply |
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1.2 |
1.2 |
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1.2 |
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TensorTableLookup |
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1.2 |
1.2 |
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1.2 |
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TensorTranspose |
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1.2 |
1.2 |
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1.2 |
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Threshold |
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1.0 |
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1.1 |
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WarpAffine |
1.3 |
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1.0 |
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WarpPerspective |
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1.0 |
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WeightedAverage |
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1.3 |
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Xor |
1.3 |
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1.0 |
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视觉功能 |
U1 |
S8 |
U8 |
U16 |
S16 |
U32 |
F32 |
颜色 |
其它 |
|
AbsDiff |
|
|
1.0 |
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1.0.1 |
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Add |
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1.0 |
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1.0 |
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And |
1.3 |
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1.0 |
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BilateralFilter |
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1.2 |
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1.2 |
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Box3x3 |
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1.0 |
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CannyEdgeDetector |
1.3 |
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1.0 |
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ChannelCombine |
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1.0 |
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ChannelExtract |
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1.0 |
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ColorConvert |
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1.0 |
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ConvertDepth |
1.3 |
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1.0 |
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1.0 |
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Convolve |
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1.0 |
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1.0 |
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Copy (图像目标) |
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1.2 |
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Dilate3x3 |
1.3 |
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1.0 |
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EqualizeHist |
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1.0 |
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Erode3x3 |
1.3 |
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1.0 |
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FastCorners |
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1.0 |
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Gaussian3x3 |
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1.0 |
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GaussianPyramid |
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1.0 |
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HarrisCorners |
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1.0 |
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HalfScaleGaussian |
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1.0 |
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HarrisCorners |
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1.0 |
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HOGCells |
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1.2 |
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1.2 |
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HOGFeatures |
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1.2 |
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1.2 |
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HoughLinesP |
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1.2 |
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IntegralImage |
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1.0 |
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LaplacianPyramid |
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1.1 |
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LaplacianReconstruct |
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1.1 |
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LBP |
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1.2 |
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Magnitude |
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1.0 |
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MatchTemplate |
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1.2 |
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MeanStdDev |
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1.0 |
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Median3x3 |
1.3 |
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1.0 |
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Max |
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1.2 |
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1.2 |
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Min |
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1.2 |
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1.2 |
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MinMaxLoc |
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1.0 |
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1.0 |
1.0 |
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Multiply |
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1.0 |
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1.0 |
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NonLinearFilter |
1.3 |
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1.1 |
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NonMaxSuppression |
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1.2 |
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1.2 |
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Not |
1.3 |
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1.0 |
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OpticalFlowPyrLK |
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Or |
1.3 |
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1.0 |
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Phase |
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1.0 |
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Remap |
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1.0 |
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ScaleImage |
1.3 |
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1.0 |
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Sobel3x3 |
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1.0 |
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Subtract |
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1.0 |
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1.0 |
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TableLookup |
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1.0 |
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1.1 |
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TensorMultiply |
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1.2 |
1.2 |
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1.2 |
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TensorAdd |
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1.2 |
1.2 |
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1.2 |
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TensorSubtract |
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1.2 |
1.2 |
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1.2 |
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TensorMatrixMultiply |
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1.2 |
1.2 |
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1.2 |
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TensorTableLookup |
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1.2 |
1.2 |
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1.2 |
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TensorTranspose |
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1.2 |
1.2 |
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1.2 |
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Threshold |
1.3 |
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1.0 |
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WarpAffine |
1.3 |
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1.0 |
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WarpPerspective |
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1.0 |
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WeightedAverage |
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1.3 |
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Xor |
1.3 |
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1.0 |
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2. 参数排序约定
对于视觉函数,输入和输出参数排序,约定为以下模块:
1)强制性输入
2)可选输入
3)强制进出
4)可选输入/输出
5)必填输出
6)可选输出
已知的例外情况,包括以下模块:

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