摘要: 素材:NEHE LESSON1关系: OPENGL---- Rendering Context | ^( wglCreateContext )| wglDeleteContext | WINDOWS---- Device Context---- GDIperspective viewmodelviewShadeModel ClearColor depth buffer 建立一个WIN32 OPEN... 阅读全文
posted @ 2009-07-24 19:40 Orcus 阅读(324) 评论(0) 推荐(0)