摘要: unityIK动画系统和matchyTarget 一:matchyTarget anim.MatchTarget(matchtarget,Quaternion.identity,AvatarTarget.LeftHand,new MatchTargetWeightMask(Vector3.one,0 阅读全文
posted @ 2017-11-12 11:33 地球手术师 阅读(935) 评论(0) 推荐(0)
摘要: unity的射线检测 RaycastHit hit;//存储射线检测后的信息 if (Physics.Raycast(transform.position + Vector3.up * 0.3f, transform.forward, out hit, 5f))//进行射线检测 返回值为bool值, 阅读全文
posted @ 2017-11-12 10:26 地球手术师 阅读(3176) 评论(0) 推荐(0)