摘要:
http://www.opengl.org/wiki/Creating_an_OpenGL_ContextOpenGL Context Creationis the part of initialization that creates a fully realized OpenGL implementation. You need to go through this process to use OpenGL.Contents[hide]1A Note on Platforms2Simple Context Creation2.1The Window Itself2.2Pixel Form 阅读全文
posted @ 2012-07-31 20:59
waytofall
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