Spring AI Alibaba 项目源码学习(二)-Graph 定义与描述分析

Graph 定义与描述分析

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概述

本文档分析 spring-ai-alibaba-graph-core 模块中 Graph 的定义和描述机制,包括入口类、关键类关系、核心实现代码和设计模式。

入口类说明

StateGraph - Graph 定义入口

StateGraph 是定义工作流图的主要入口类,用于构建包含节点(Node)和边(Edge)的状态图。

核心职责

  • 管理图中的节点集合(Nodes)
  • 管理图中的边集合(Edges)
  • 提供节点和边的添加方法
  • 支持条件路由和子图
  • 编译为可执行的 CompiledGraph

关键代码

public class StateGraph {

	/**
	 * Constant representing the END of the graph.
	 */
	public static final String END = "__END__";

	/**
	 * Constant representing the START of the graph.
	 */
	public static final String START = "__START__";

	/**
	 * Constant representing the ERROR of the graph.
	 */
	public static final String ERROR = "__ERROR__";

	/**
	 * Constant representing the NODE_BEFORE of the graph.
	 */
	public static final String NODE_BEFORE = "__NODE_BEFORE__";

	/**
	 * Constant representing the NODE_AFTER of the graph.
	 */
	public static final String NODE_AFTER = "__NODE_AFTER__";

	/**
	 * Collection of nodes in the graph.
	 */
	final Nodes nodes = new Nodes();

	/**
	 * Collection of edges in the graph.
	 */
	final Edges edges = new Edges();

	/**
	 * Factory for providing key strategies.
	 */
	private KeyStrategyFactory keyStrategyFactory;

	/**
	 * Name of the graph.
	 */
	private String name;

	/**
	 * Serializer for the state.
	 */
	private final StateSerializer stateSerializer;

构造函数

public StateGraph(String name, KeyStrategyFactory keyStrategyFactory, PlainTextStateSerializer stateSerializer) {
		this.name = name;
		this.keyStrategyFactory = keyStrategyFactory;
		this.stateSerializer = stateSerializer;
	}

	public StateGraph(KeyStrategyFactory keyStrategyFactory, PlainTextStateSerializer stateSerializer) {
		this.keyStrategyFactory = keyStrategyFactory;
		this.stateSerializer = stateSerializer;
	}

	/**
	 * Constructs a StateGraph with the specified name, key strategy factory, and SpringAI
	 * state serializer.
	 * @param name the name of the graph
	 * @param keyStrategyFactory the factory for providing key strategies
	 * @param stateSerializer the SpringAI state serializer to use
	 */
	public StateGraph(String name, KeyStrategyFactory keyStrategyFactory, SpringAIStateSerializer stateSerializer) {
		this.name = name;
		this.keyStrategyFactory = keyStrategyFactory;
		this.stateSerializer = stateSerializer;
	}

	/**
	 * Constructs a StateGraph with the specified key strategy factory and SpringAI state
	 * serializer.
	 * @param keyStrategyFactory the factory for providing key strategies
	 * @param stateSerializer the SpringAI state serializer to use
	 */
	public StateGraph(KeyStrategyFactory keyStrategyFactory, SpringAIStateSerializer stateSerializer) {
		this.keyStrategyFactory = keyStrategyFactory;
		this.stateSerializer = stateSerializer;
	}

	public StateGraph(String name, KeyStrategyFactory keyStrategyFactory) {
		this.name = name;
		this.keyStrategyFactory = keyStrategyFactory;
		this.stateSerializer = new JacksonSerializer();
	}

	/**
	 * Constructs a StateGraph with the provided key strategy factory.
	 * @param keyStrategyFactory the factory for providing key strategies
	 */
	public StateGraph(KeyStrategyFactory keyStrategyFactory) {
		this.keyStrategyFactory = keyStrategyFactory;
		this.stateSerializer = new JacksonSerializer();
	}

	/**
	 * Default constructor that initializes a StateGraph with a Gson-based state
	 * serializer.
	 */
	public StateGraph() {
		this.stateSerializer = new JacksonSerializer();
		this.keyStrategyFactory = HashMap::new;
	}

CompiledGraph - 编译后的可执行图

CompiledGraphStateGraph 编译后的可执行形式,包含了优化后的节点工厂和边映射。

核心职责

  • 存储编译后的节点工厂映射
  • 管理边映射关系
  • 提供节点执行入口
  • 支持中断和恢复

关键代码

public class CompiledGraph {

	private static final Logger log = LoggerFactory.getLogger(CompiledGraph.class);

	private static String INTERRUPT_AFTER = "__INTERRUPTED__";

	/**
	 * The State graph.
	 */
	public final StateGraph stateGraph;

	/**
	 * The Compile config.
	 */
	public final CompileConfig compileConfig;

	/**
	 * The Node Factories - stores factory functions instead of instances to ensure thread safety.
	 */
	final Map<String, Node.ActionFactory> nodeFactories = new LinkedHashMap<>();

	/**
	 * The Edges.
	 */
	final Map<String, EdgeValue> edges = new LinkedHashMap<>();

	private final Map<String, KeyStrategy> keyStrategyMap;

	private final ProcessedNodesEdgesAndConfig processedData;

	private int maxIterations = 25;

	/**
	 * Constructs a CompiledGraph with the given StateGraph.
	 * @param stateGraph the StateGraph to be used in this CompiledGraph
	 * @param compileConfig the compile config
	 * @throws GraphStateException the graph state exception
	 */
	protected CompiledGraph(StateGraph stateGraph, CompileConfig compileConfig) throws GraphStateException {
		maxIterations = compileConfig.recursionLimit();

关键类关系

Node - 节点抽象

Node 表示图中的节点,包含唯一标识符和动作工厂。

关键代码

public class Node {

	public static final String PRIVATE_PREFIX = "__";

	public interface ActionFactory {

		AsyncNodeActionWithConfig apply(CompileConfig config) throws GraphStateException;

	}

	private final String id;

	private final ActionFactory actionFactory;

	public Node(String id, ActionFactory actionFactory) {
		this.id = id;
		this.actionFactory = actionFactory;
	}

	/**
	 * Constructor that accepts only the `id` and sets `actionFactory` to null.
	 * @param id the unique identifier for the node
	 */
	public Node(String id) {
		this(id, null);
	}

	public void validate() throws GraphStateException {
		if (Objects.equals(id, StateGraph.END) || Objects.equals(id, StateGraph.START)) {
			return;
		}

		if (id.isBlank()) {
			throw Errors.invalidNodeIdentifier.exception("blank node id");
		}

		if (id.startsWith(PRIVATE_PREFIX)) {
			throw Errors.invalidNodeIdentifier.exception("id that start with %s", PRIVATE_PREFIX);
		}
	}

	/**
	 * id
	 * @return the unique identifier for the node.
	 */
	public String id() {
		return id;
	}

	/**
	 * actionFactory
	 * @return a factory function that takes a {@link CompileConfig} and returns an
	 * {@link AsyncNodeActionWithConfig} instance for the specified {@code State}.
	 */
	public ActionFactory actionFactory() {
		return actionFactory;
	}

Edge - 边抽象

Edge 表示图中的边,连接源节点和目标节点,支持条件路由。

关键代码

public record Edge(String sourceId, List<EdgeValue> targets) {

	public Edge(String sourceId, EdgeValue target) {
		this(sourceId, List.of(target));
	}

	public Edge(String id) {
		this(id, List.of());
	}

	public boolean isParallel() {
		return targets.size() > 1;
	}

	public EdgeValue target() {
		if (isParallel()) {
			throw new IllegalStateException(format("Edge '%s' is parallel", sourceId));
		}
		return targets.get(0);
	}

	public boolean anyMatchByTargetId(String targetId) {
		return targets().stream()
			.anyMatch(v -> (v.id() != null) ? Objects.equals(v.id(), targetId)
					: v.value().mappings().containsValue(targetId)

			);
	}

	public Edge withSourceAndTargetIdsUpdated(Node node, Function<String, String> newSourceId,
			Function<String, EdgeValue> newTarget) {

		var newTargets = targets().stream().map(t -> t.withTargetIdsUpdated(newTarget)).toList();
		return new Edge(newSourceId.apply(sourceId), newTargets);

	}

OverAllState - 全局状态

OverAllState 是贯穿整个图执行过程的全局状态对象,用于在节点间传递数据。

关键代码

public final class OverAllState implements Serializable {
	public static final Object MARK_FOR_REMOVAL = new Object();

	/**
	 * Internal map storing the actual state data. All get/set operations on state values
	 * go through this map.
	 */
	private final Map<String, Object> data;

	/**
	 * Mapping of keys to their respective update strategies. Determines how values for
	 * each key should be merged or updated.
	 */
	private final Map<String, KeyStrategy> keyStrategies;

	/**
	 * Store instance for long-term memory storage across different executions.
	 */
	private Store store;

	/**
	 * The default key used for standard input injection into the state. Typically used
	 * when initializing the state with user or external input.
	 */

关键类关系图

以下 PlantUML 类图展示了 Graph 定义相关的关键类及其关系:

@startuml
!theme plain
skinparam classAttributeIconSize 0

package "Graph Definition" {
    class StateGraph {
        -Nodes nodes
        -Edges edges
        -KeyStrategyFactory keyStrategyFactory
        -String name
        -StateSerializer stateSerializer
        +addNode(String, NodeAction)
        +addEdge(String, String)
        +addConditionalEdges(...)
        +compile(CompileConfig): CompiledGraph
    }

    class CompiledGraph {
        +StateGraph stateGraph
        +CompileConfig compileConfig
        -Map<String, Node.ActionFactory> nodeFactories
        -Map<String, EdgeValue> edges
        -Map<String, KeyStrategy> keyStrategyMap
    }

    class Node {
        -String id
        -ActionFactory actionFactory
        +id(): String
        +actionFactory(): ActionFactory
        +validate(): void
    }

    class Edge {
        -String sourceId
        -List<EdgeValue> targets
        +isParallel(): boolean
        +target(): EdgeValue
        +validate(Nodes): void
    }

    class OverAllState {
        -Map<String, Object> data
        -Map<String, KeyStrategy> keyStrategies
        -Store store
        +get(String): Object
        +put(String, Object): void
        +registerKeyAndStrategy(String, KeyStrategy): void
    }

    interface NodeAction {
        +apply(OverAllState): Map<String, Object>
    }

    interface EdgeAction {
        +apply(OverAllState): String
    }

    class KeyStrategy {
        +merge(Object, Object): Object
    }

    class StateSerializer {
        +serialize(OverAllState): String
        +deserialize(String): OverAllState
    }
}

StateGraph "1" --> "1" CompiledGraph : compiles to
StateGraph "1" --> "*" Node : contains
StateGraph "1" --> "*" Edge : contains
StateGraph --> KeyStrategyFactory : uses
StateGraph --> StateSerializer : uses
Node --> NodeAction : creates via ActionFactory
Edge --> EdgeAction : uses for conditional routing
CompiledGraph --> Node : stores factories
CompiledGraph --> Edge : stores mappings
OverAllState --> KeyStrategy : uses
OverAllState --> Store : uses

note right of StateGraph
  入口类:用于定义工作流图
  支持添加节点和边
  支持条件路由和子图
end note

note right of CompiledGraph
  编译后的可执行图
  包含优化的节点工厂
  线程安全的工厂函数
end note

note right of OverAllState
  全局状态对象
  在节点间传递数据
  支持键策略管理
end note

@enduml

实现关键点说明

1. Builder 模式

StateGraph 使用链式调用模式构建图,支持流畅的 API:

StateGraph graph = new StateGraph("MyGraph", keyStrategyFactory)
    .addNode("node1", nodeAction1)
    .addNode("node2", nodeAction2)
    .addEdge(START, "node1")
    .addConditionalEdges("node1", edgeAction, Map.of("yes", "node2", "no", END))
    .addEdge("node2", END);

2. 工厂模式

Node 使用 ActionFactory 接口延迟创建节点动作,确保线程安全:

public interface ActionFactory {
    AsyncNodeActionWithConfig apply(CompileConfig config) throws GraphStateException;
}

这种设计允许在编译时创建工厂函数,在执行时根据配置创建实际的动作实例。

3. 策略模式

KeyStrategy 用于控制状态键的更新策略,支持不同的合并逻辑(Replace、Append、Reduce 等)。

4. 序列化支持

StateGraph 支持多种状态序列化器:

  • PlainTextStateSerializer:纯文本序列化
  • SpringAIStateSerializer:Spring AI 标准序列化
  • JacksonSerializer:Jackson JSON 序列化(默认)

5. 验证机制

NodeEdge 都实现了 validate() 方法,确保图的完整性:

  • 节点 ID 不能为空或使用保留前缀
  • 边引用的节点必须存在
  • 并行边不能有重复目标

总结说明

核心设计理念

  1. 声明式 API:通过 StateGraph 提供声明式的图定义方式,隐藏底层复杂性
  2. 编译时优化StateGraph 编译为 CompiledGraph,将定义转换为可执行形式
  3. 状态管理OverAllState 作为全局状态容器,支持键策略和序列化
  4. 类型安全:使用泛型和接口确保类型安全
  5. 可扩展性:通过接口和工厂模式支持自定义节点和边动作

关键优势

  • 灵活性:支持同步和异步节点、条件路由、并行执行
  • 可维护性:清晰的类层次结构和职责分离
  • 可测试性:接口抽象便于单元测试
  • 性能:编译时优化和工厂模式减少运行时开销

使用流程

  1. 定义图:使用 StateGraph 添加节点和边
  2. 编译图:调用 compile() 方法生成 CompiledGraph
  3. 执行图:通过 GraphRunner 执行编译后的图
  4. 状态传递:使用 OverAllState 在节点间传递数据
posted @ 2025-11-10 22:16  wasp  阅读(12)  评论(0)    收藏  举报