unity, trail renderer gone black on iOS
wantnon 2015-07-05 02:22
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unity, rigidbody实现瞬移必须勾选is Kinematic
wantnon 2015-07-03 19:34
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unity, GetComponent<Renderer>().bounds.size vs GetComponent<MeshFilter>().sharedMesh.bounds.size
wantnon 2015-07-01 21:22
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unity5, assert
wantnon 2015-07-01 14:41
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节点-组件架构特点
wantnon 2015-07-01 03:09
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unity, iterate immediate children and iterate all children
wantnon 2015-07-01 02:36
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spine findBone
wantnon 2015-06-29 14:24
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cocos2dx 3.x Node::schedule
wantnon 2015-06-29 14:19
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unity, List namespace
wantnon 2015-06-29 01:50
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unity5, UGUI刺穿问题解法
wantnon 2015-06-29 01:42
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