摘要:
If you've read my last post about the working unzip code in zlib, you might have already tried that. These days, I am working on some code to pack game assets to a big file. The code worked like a charm on PC. However when I deployed it on iPhone, it's too slow.Our game has more than 3000 as 阅读全文
posted @ 2013-10-20 21:21
wane
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