摘要: // 检查一个Socket是否可连接 private bool IsSocketConnected(Socket client) { bool blockingState = client.Blocking; try { byte[] tmp = new byte[1]; client.Blocki 阅读全文
posted @ 2023-10-08 18:43 弗里德里希恩格hao 阅读(59) 评论(0) 推荐(0)