摘要: 1.struct SurfaceOutput { half3 Albedo; //像素的颜色 half3 Normal; //像素的法向值 half3 Emission; //像素的发散颜色 half Specular; //像素的镜面高光 ... 阅读全文
posted @ 2015-07-06 10:38 vily_雷 阅读(205) 评论(0) 推荐(0)