ffmpeg主体架构分析

[时间:2016-07] [状态:Open]
[关键词:ffmpeg,libavcodec,libavformat]

FFmpeg接触几年了,用的比较多的是libavcodec和libavformat两个库,偶尔也会用用libswresample(主要处理音频PCM的转换,比如不同的声道数、频率、采样位数、量化位数转换)和libswscale(视频原始数据处理,比如缩放、色度格式、量化位数的转换)。

libavformat的主要机制

libavformat主要完成针对多媒体文件或流媒体(FFmpeg内部成为URL)的数据解析,包括数据读取、格式分析以及包读取;多媒体文件生成。其中主要包含几种主要的结构体:

  • AVFormatContext
    最核心的结构体,对于每个URL,这里面都会demuxer/muxer,一个AVStream数组以及一个AVIOContext。
  • AVStream
    记录媒体文件中包含的流信息,比如音频、视频或者数据流及其类型。
  • AVInputFormat(demuxer)
    作为解析器,是libavformat中很多的结构,其对外接口如下:
int(* read_probe )(AVProbeData *)
	Tell if a given file has a chance of being parsed as this format.

int(* read_header )(struct AVFormatContext *)
	Read the format header and initialize the AVFormatContext structure.
 
int(* read_packet )(struct AVFormatContext *, AVPacket *pkt)
 	Read one packet and put it in 'pkt'.
 
int(* read_close )(struct AVFormatContext *)
 	Close the stream.
 
int(* read_seek )(struct AVFormatContext *, int stream_index, int64_t timestamp, int flags)
 	Seek to a given timestamp relative to the frames in stream component stream_index.
 
int64_t(* read_timestamp )(struct AVFormatContext *s, int stream_index, int64_t *pos, int64_t pos_limit)
 	Get the next timestamp in stream[stream_index].time_base units.
  • AVOutputFormat(muxer)
    作为复用器,其对外接口如下:
int(* 	write_header )(struct AVFormatContext *)
 
int(* 	write_packet )(struct AVFormatContext *, AVPacket *pkt)
 
int(* 	write_trailer )(struct AVFormatContext *)
 
int(* 	interleave_packet )(struct AVFormatContext *, AVPacket *out, AVPacket *in, int flush)
 	Currently only used to set pixel format if not YUV420P.
 
int(* 	query_codec )(enum AVCodecID id, int std_compliance)
 	Test if the given codec can be stored in this container.
 
void(* 	get_output_timestamp )(struct AVFormatContext *s, int stream, int64_t *dts, int64_t *wall)
 
int(* 	control_message )(struct AVFormatContext *s, int type, void *data, size_t data_size)
 	Allows sending messages from application to device.
 
int(* 	write_uncoded_frame )(struct AVFormatContext *, int stream_index, AVFrame **frame, unsigned flags)
 	Write an uncoded AVFrame.
 
int(* 	get_device_list )(struct AVFormatContext *s, struct AVDeviceInfoList *device_list)
 	Returns device list with it properties.
 
int(* 	create_device_capabilities )(struct AVFormatContext *s, struct AVDeviceCapabilitiesQuery *caps)
 	Initialize device capabilities submodule.
 
int(* 	free_device_capabilities )(struct AVFormatContext *s, struct AVDeviceCapabilitiesQuery *caps)
 	Free device capabilities submodule.
 
int(* 	init )(struct AVFormatContext *)
 	Initialize format.
 
void(* 	deinit )(struct AVFormatContext *)
 	Deinitialize format.
 
int(* 	check_bitstream )(struct AVFormatContext *, const AVPacket *pkt)
 	Set up any necessary bitstream filtering and extract any extra data needed for the global header.
  • AVIOContext、URLProtocol(协议解析)
    这里面涉及输入输出的机制,与具体协议有关,比如http、tcp、udp、rtp、rtsp等。
    URLProtocol的接口如下:
typedef struct URLProtocol {
    const char *name;
    int     (*url_open)( URLContext *h, const char *url, int flags);
    /**
     * This callback is to be used by protocols which open further nested
     * protocols. options are then to be passed to ffurl_open()/ffurl_connect()
     * for those nested protocols.
     */
    int     (*url_open2)(URLContext *h, const char *url, int flags, AVDictionary **options);
    int     (*url_accept)(URLContext *s, URLContext **c);
    int     (*url_handshake)(URLContext *c);

    /**
     * Read data from the protocol.
     * If data is immediately available (even less than size), EOF is
     * reached or an error occurs (including EINTR), return immediately.
     * Otherwise:
     * In non-blocking mode, return AVERROR(EAGAIN) immediately.
     * In blocking mode, wait for data/EOF/error with a short timeout (0.1s),
     * and return AVERROR(EAGAIN) on timeout.
     * Checking interrupt_callback, looping on EINTR and EAGAIN and until
     * enough data has been read is left to the calling function; see
     * retry_transfer_wrapper in avio.c.
     */
    int     (*url_read)( URLContext *h, unsigned char *buf, int size);
    int     (*url_write)(URLContext *h, const unsigned char *buf, int size);
    int64_t (*url_seek)( URLContext *h, int64_t pos, int whence);
    int     (*url_close)(URLContext *h);
    int (*url_read_pause)(URLContext *h, int pause);
    int64_t (*url_read_seek)(URLContext *h, int stream_index,
                             int64_t timestamp, int flags);
    int (*url_get_file_handle)(URLContext *h);
    int (*url_get_multi_file_handle)(URLContext *h, int **handles,
                                     int *numhandles);
    int (*url_shutdown)(URLContext *h, int flags);
    int priv_data_size;
    const AVClass *priv_data_class;
    int flags;
    int (*url_check)(URLContext *h, int mask);
    int (*url_open_dir)(URLContext *h);
    int (*url_read_dir)(URLContext *h, AVIODirEntry **next);
    int (*url_close_dir)(URLContext *h);
    int (*url_delete)(URLContext *h);
    int (*url_move)(URLContext *h_src, URLContext *h_dst);
    const char *default_whitelist;
} URLProtocol;
  • AVPacket
    解复用或者复用之后的数据包,通常包含一帧视频或者一段音频数据。

就我而言,我用的比较多的是demuxer。通常FFmpeg的处理流程是,先通过demuxer的read_probe函数确定URL包含的容器类型,然后调用read_header读取多媒体的信息头,完成基本的初始化;之后正常读取packet通过read_packetread_timestamp;最后在读取结束的时候调用read_close,完成反初始化操作。另外可以通过read_seek实现媒体文件的seek操作(快进/快退)。

libavcodec主要机制

libavcodec主要结合libavformat实现解码、编码及音视频解析(单独格式分包或打包)。其中主要包含以下结构:

  • AVCodecContext
    AVCodecContext是libavcodec最核心的结构体,包含编码器或解码器类型,一个AVCodec、一个AVHWAccel以及一些其他编解码参数。
  • AVCodec
    这个结构包是编码器/解码器的对外的封装格式,其对外接口包括:
void(* 	init_static_data )(struct AVCodec *codec)
 	Initialize codec static data, called from avcodec_register().
 
int(* 	init )(AVCodecContext *)
 
int(* 	encode_sub )(AVCodecContext *, uint8_t *buf, int buf_size, const struct AVSubtitle *sub)
 
int(* 	encode2 )(AVCodecContext *avctx, AVPacket *avpkt, const AVFrame *frame, int *got_packet_ptr)
 	Encode data to an AVPacket.
 
int(* 	decode )(AVCodecContext *, void *outdata, int *outdata_size, AVPacket *avpkt)
 
int(* 	close )(AVCodecContext *)
 
int(* 	send_frame )(AVCodecContext *avctx, const AVFrame *frame)
 	Decode/encode API with decoupled packet/frame dataflow.
 
int(* 	send_packet )(AVCodecContext *avctx, const AVPacket *avpkt)
 
int(* 	receive_frame )(AVCodecContext *avctx, AVFrame *frame)
 
int(* 	receive_packet )(AVCodecContext *avctx, AVPacket *avpkt)
 
void(* 	flush )(AVCodecContext *)
 	Flush buffers.

Frame-level threading support functions
int(* 	init_thread_copy )(AVCodecContext *)
 	If defined, called on thread contexts when they are created.
 
int(* 	update_thread_context )(AVCodecContext *dst, const AVCodecContext *src)
 	Copy necessary context variables from a previous thread context to the current one.
  • AVHWAccel
    这里包含硬件解码的结构体,需要依赖特定硬件才可以正常运行。其统一接口如下:
int(* 	alloc_frame )(AVCodecContext *avctx, AVFrame *frame)
 	Allocate a custom buffer.
 
int(* 	start_frame )(AVCodecContext *avctx, const uint8_t *buf, uint32_t buf_size)
 	Called at the beginning of each frame or field picture.
 
int(* 	decode_slice )(AVCodecContext *avctx, const uint8_t *buf, uint32_t buf_size)
 	Callback for each slice.
 
int(* 	end_frame )(AVCodecContext *avctx)
 	Called at the end of each frame or field picture.
 
void(* 	decode_mb )(struct MpegEncContext *s)
 	Called for every Macroblock in a slice.
 
int(* 	init )(AVCodecContext *avctx)
 	Initialize the hwaccel private data.
 
int(* 	uninit )(AVCodecContext *avctx)
 	Uninitialize the hwaccel private data.
  • AVCodecParserContext和AVCodecParser
    这是用于特定音频或视频的parser,比如h264、aac等,其统一对外接口如下:
int(* 	parser_init )(AVCodecParserContext *s)
 
int(* 	parser_parse )(AVCodecParserContext *s, AVCodecContext *avctx, const uint8_t **poutbuf, int *poutbuf_size, const uint8_t *buf, int buf_size)
 
void(* 	parser_close )(AVCodecParserContext *s)
 
int(* 	split )(AVCodecContext *avctx, const uint8_t *buf, int buf_size)
  • AVFrame
    这里面存储了音频、视频解码之后的原始数据或者编码器的输入数据。其中存储的音视频数据具体格式需要参考AVFrame::format(音频格式是AVSampleFormat,视频格式是AVPixelFormat)。

我使用FFmpeg的libavcodec是decoder和parser,当然为了获取音视频原始数据,还需要了解必要的AVFrame结构。
通常decoder的调用逻辑是通过AVCodec的init初始化解码器,调用decode函数解码数据,调用close反初始化解码器,在需要的时候(比如解码结束,切换流)调用flush清空解码器内部缓存数据。
当然很多音视频比特流需要通过parser才送入解码器,这样就可以调用parser_parse实现。
关于硬解码的实现可能有很多细节,有兴趣的可以参考下Hardware acceleration introduction with FFmpeg

posted @ 2016-08-31 12:59  Tocy  阅读(7898)  评论(0编辑  收藏  举报