三大方法
//Executors.newCachedThreadPool(); 可伸缩的,遇强则强,遇弱则弱
public static ExecutorService newCachedThreadPool() {
return new ThreadPoolExecutor(0, Integer.MAX_VALUE,// 最多21亿
60L, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>());
}
//底层的阻塞队列是LinkedBlockingQueue,它的默认请求队列长度为Integer.MAX_VALUE;
//Executors.newFixedThreadPool(int nThreads);创建一个固定的线程池的大小
public static ExecutorService newFixedThreadPool(int nThreads) {
return new ThreadPoolExecutor(nThreads, nThreads,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>());
}
/底层的阻塞队列是LinkedBlockingQueue,它的默认请求队列长度为Integer.MAX_VALUE;
//Executors.newSingleThreadExecutor(); 单个线程
public static ExecutorService newSingleThreadExecutor() {
return new FinalizableDelegatedExecutorService
(new ThreadPoolExecutor(1, 1,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>()));
}
七大参数
//ThreadPoolExecutor的构造方法《 七大参数 》
/**
*
* @param corePoolSize 核心线程数
* @param maximumPoolSize 最大线程数
* @param keepAliveTime 线程保持alive时间,超时了没有人调用就会释放
* @param unit keepAliveTime超时单位
* @param workQueue 阻塞队列
* @param threadFactory 线程工厂,创建线程的,一般不用动
* @param handler 拒绝策略
*/
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler) {
if (corePoolSize < 0 ||
maximumPoolSize <= 0 ||
maximumPoolSize < corePoolSize ||
keepAliveTime < 0)
throw new IllegalArgumentException();
if (workQueue == null || threadFactory == null || handler == null)
throw new NullPointerException();
this.corePoolSize = corePoolSize;
this.maximumPoolSize = maximumPoolSize;
this.workQueue = workQueue;
this.keepAliveTime = unit.toNanos(keepAliveTime);
this.threadFactory = threadFactory;
this.handler = handler;
}
![image-20220305184120549]()
四个拒绝策略
/**
* new ThreadPoolExecutor.AbortPolicy() // 银行满了,还有人进来,不处理这个人的,抛出异常
* new ThreadPoolExecutor.CallerRunsPolicy() // 哪来的去哪里!
* new ThreadPoolExecutor.DiscardPolicy() // 队列满了,丢掉任务,不会抛出异常!
* new ThreadPoolExecutor.DiscardOldestPolicy() //队列满了,尝试去和最早的竞争,也不会抛出异常!
*/
/**
* A handler for rejected tasks that runs the rejected task
* directly in the calling thread of the {@code execute} method,
* unless the executor has been shut down, in which case the task
* is discarded.
被拒绝任务的处理程序,直接在执行方法的调用线程中运行被拒绝的任务,除非执行程序已关闭,在这种情况下,任务将被丢弃。
*/
public static class CallerRunsPolicy implements RejectedExecutionHandler {
public CallerRunsPolicy() { }
public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
if (!e.isShutdown()) {
r.run();
}
}
}
/**
* A handler for rejected tasks that throws a
* {@code RejectedExecutionException}.
抛出 RejectedExecutionException 的被拒绝任务的处理程序。
*/
public static class AbortPolicy implements RejectedExecutionHandler {
/**
* Creates an {@code AbortPolicy}.
*/
public AbortPolicy() { }
public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
throw new RejectedExecutionException("Task " + r.toString() +
" rejected from " +
e.toString());
}
}
/**
* A handler for rejected tasks that silently discards the
* rejected task.
被拒绝任务的处理程序,它默默地丢弃被拒绝的任务。
*/
public static class DiscardPolicy implements RejectedExecutionHandler {
public DiscardPolicy() { }
public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
}
}
/**
* A handler for rejected tasks that discards the oldest unhandled
* request and then retries {@code execute}, unless the executor
* is shut down, in which case the task is discarded.
拒绝任务的处理程序,丢弃最旧的未处理请求,然后重试执行,除非执行程序被关闭,在这种情况下任务被丢弃。
*/
public static class DiscardOldestPolicy implements RejectedExecutionHandler {
public DiscardOldestPolicy() { }
public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
if (!e.isShutdown()) {
e.getQueue().poll();
e.execute(r);
}
}
}