UNIX环境高级编程11.6线程同步

 

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// threads/mutex1.c 11-5
#include <pthread.h>
#include <stdlib.h>
#include <apue.h>

struct foo {
    int             f_count;
    pthread_mutex_t f_lock;
    int             f_id;
    /* ... more stuff here ... */
};

struct foo* foo_alloc(int id) /* allocate the object */
{
    foo* fp;

    if ((fp = (foo*)malloc(sizeof(foo))) != NULL)
    {
        fp->f_count = 1;
        fp->f_id = id;
        if (pthread_mutex_init(&fp->f_lock, NULL) != 0)
        {
            free(fp);
            return(NULL);
        }
        /* ... continue initialization ... */
    }
    return(fp);
}

void foo_hold(foo *fp) /* add a reference to the object */
{
    pthread_mutex_lock(&fp->f_lock);
    fp->f_count++;
    pthread_mutex_unlock(&fp->f_lock);
}

void foo_rele(foo* fp) /* release a reference to the object */
{
    pthread_mutex_lock(&fp->f_lock);
    if (--fp->f_count == 0)
    { /* last reference */
        pthread_mutex_unlock(&fp->f_lock);
        pthread_mutex_destroy(&fp->f_lock);
        free(fp);
    }
    else
    {
        pthread_mutex_unlock(&fp->f_lock);
    }
}


void* thr_fn(void* arg)
{
    printf("new thread: %lx\n", pthread_self());
    for (int i = 0; i < 90000000; i++)
    {
        foo_hold(static_cast<foo*>(arg));
    }

    return((void *)8888);
}

int main()
{
    pthread_t ntid;
    int err;
    void* ret;

    foo* pf = foo_alloc(1);

    err = pthread_create(&ntid, NULL, thr_fn, static_cast<void*>(pf));
    if (0 != err)
    {
        err_quit("can't create thread: %s\n", strerror(err));
    }
    printf("main thread: %lx\n", pthread_self());
    for (int i = 0; i < 90000000; i++)
    {
        foo_hold(static_cast<foo*>(pf));
    }

    err = pthread_join(ntid, &ret);
    if (err != 0)
    {
        err_quit("can't join with thread 1: %s\n", strerror(err));
    }
    printf("new thread exit code %d\n", (int)(long)ret);
    printf("pf->fcount = %d\n", pf->f_count);

    return 0;
}

 

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关于互斥量,就先看到这里,一些逻辑的东西,等有时间再仔细看,或者说,目前先没有必要看,先读一下,其它的线程同步的知识。

 

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// threads/rwlock.c 11-8
#include <stdlib.h>
// #include <stdio.h>
// #include <string.h>
// #include <unistd.h>
#include <pthread.h>
#include "apue.h"

struct job {
    job(pthread_t threadid): j_id(threadid)
    {
        memset((char*)this + sizeof(pthread_t), 0,
                sizeof(job) - sizeof(pthread_t));
    }
    pthread_t   j_id;   /* tells which thread handles this job */
    struct job *j_next;
    struct job *j_prev;
    /* ... more stuff here ... */
    bool        finished;
};

struct queue {
    struct job      *q_head;
    struct job      *q_tail;
    pthread_rwlock_t q_lock;
};

/*
 * Initialize a queue.
 */
int queue_init(struct queue *qp)
{
    int err;

    qp->q_head = NULL;
    qp->q_tail = NULL;
    err = pthread_rwlock_init(&qp->q_lock, NULL);
    if (err != 0)
        return(err);

    /* ... continue initialization ... */

    return(0);
}

/*
 * Insert a job at the head of the queue.
 */
void job_insert(struct queue *qp, struct job *jp)
{
    pthread_rwlock_wrlock(&qp->q_lock);
    jp->j_next = qp->q_head;
    jp->j_prev = NULL;
    if (qp->q_head != NULL)
        qp->q_head->j_prev = jp;
    else
        qp->q_tail = jp;	/* list was empty */
    qp->q_head = jp;
    pthread_rwlock_unlock(&qp->q_lock);
}

/*
 * Append a job on the tail of the queue.
 */
void job_append(struct queue *qp, struct job *jp)
{
    // write lock
    pthread_rwlock_wrlock(&qp->q_lock);
    printf("%ld %s write lock\n", pthread_self(), __FUNCTION__);
    fflush(stdout);
    jp->j_next = NULL;
    jp->j_prev = qp->q_tail;
    if (qp->q_tail != NULL)
    {
        qp->q_tail->j_next = jp;
    }
    else
    {
        qp->q_head = jp;	/* list was empty */
    }
    qp->q_tail = jp;
    pthread_rwlock_unlock(&qp->q_lock);
    printf("%ld %s unlock\n", pthread_self(), __FUNCTION__);
    fflush(stdout);
}

/*
 * Remove the given job from a queue.
 */
void job_remove(struct queue *qp, struct job *jp)
{
    // write lock
    pthread_rwlock_wrlock(&qp->q_lock);
    printf("%ld %s write lock\n", pthread_self(), __FUNCTION__);
    fflush(stdout);
	if (jp == qp->q_head)
    {
		qp->q_head = jp->j_next;
		if (qp->q_tail == jp)
        {
            qp->q_tail = NULL;
        }
		else
        {
            jp->j_next->j_prev = jp->j_prev;
        }
	} else if (jp == qp->q_tail)
    {
		qp->q_tail = jp->j_prev;
		jp->j_prev->j_next = jp->j_next;
	}
    else
    {
        jp->j_prev->j_next = jp->j_next;
        jp->j_next->j_prev = jp->j_prev;
    }
    pthread_rwlock_unlock(&qp->q_lock);
    printf("%ld %s unlock\n", pthread_self(), __FUNCTION__);
    fflush(stdout);
}

/*
 * Find a job for the given thread ID.
 */
job* job_find(struct queue *qp, pthread_t id)
{
    struct job *jp;

    // read lock
    if (pthread_rwlock_rdlock(&qp->q_lock) != 0)
    {
        return(NULL);
    }
    printf("%ld %s read lock\n", pthread_self(), __FUNCTION__);
    fflush(stdout);

    for (jp = qp->q_head; jp != NULL; jp = jp->j_next)
    {
        if (pthread_equal(jp->j_id, id))
        {
            break;
        }
    }

    pthread_rwlock_unlock(&qp->q_lock);
    printf("%ld %s unlock\n", pthread_self(), __FUNCTION__);
    fflush(stdout);
    return(jp);
}

void DoSomeWork(job* pJob)
{
    pthread_t threadid = pthread_self();
    printf("%ld DoSomeWork threadid \n", threadid);
    fflush(stdout);
    pJob->finished = true;
    usleep(10);
}

void* thr_fn(void* arg)
{
    pthread_t threadid = pthread_self();
    printf("%ld thread start threadid \n", threadid);
    fflush(stdout);
    int job_done = 0;
    job* pJob;
    for ( ; ; )
    {
        printf("%ld begin job finding \n", threadid);
        fflush(stdout);
        pJob = job_find(static_cast<queue*>(arg), threadid);
        if (NULL != pJob)
        {
            printf("%ld job found \n", threadid);
            fflush(stdout);
            DoSomeWork(pJob);
            printf("%ld %d job done \n", threadid, job_done + 1);
            fflush(stdout);
            job_remove(static_cast<queue*>(arg), pJob);
            if (50000 == ++job_done)
            {
                break; // thread has do 5 job, thread return;
            }
        }
    }
    printf("%ld I have finised %d job , returning threadid \n", threadid, job_done);
    fflush(stdout);
    return((void *)0);
}

int main()
{
    pthread_t threadid0;
    pthread_t threadid1;
    void* ret;
    int err;
    queue queue0;

    queue_init(&queue0);

    err = pthread_create(&threadid0, NULL, thr_fn, static_cast<void*>(&queue0));
    if (0 != err)
        err_quit("can't create thread: %s\n", strerror(err));

    err = pthread_create(&threadid1, NULL, thr_fn, static_cast<void*>(&queue0));
    if (0 != err)
        err_quit("can't create thread: %s\n", strerror(err));

    for (int i = 0; i < 100000; i++)
    {
        job* pJob;
        if (0 == i % 2)
        {
            pJob = new job(threadid0);
        }
        else
        {
            pJob = new job(threadid1);
        }
        usleep(100);
        job_append(&queue0, pJob);
    }

    printf("begin pthread_join thread0 \n");
    err = pthread_join(threadid0, &ret);
    if (err != 0)
        err_quit("can't join with thread 0: %s\n", strerror(err));
    printf("thread 0 exit code %d\n", (int)(long)ret);

    printf("begin pthread_join thread1 \n");
    err = pthread_join(threadid1, &ret);
    if (err != 0)
        err_quit("can't join with thread 1: %s\n", strerror(err));
    printf("thread 1 exit code %d\n", (int)(long)ret);
    printf("main thread exiting\n");
    return 0;
}

 

将10万个job加入一个工作队列中,每个job加入工作队列时,指定由哪个线程来完成,一共有两个线程,线程工作时,从队列中找到第一个由自已线程来处理的工作,然后完成它,然后把工作从队列中删除,查找时使用的是读锁定,删除时使用的是写锁定,这个锁是用来维护队列的。

每一个工作由主线程来插入到队列中,一个线程向队列中插入10万工作jobs,插入也是使用写锁定。这个例子中还有一个问题,在线程中我曾经使用sleep函数,发现只是sleep(1),在线程中也会一直睡,sleep(1)这行语句就一直执行不返回,不知道是什么原因,我将sleep改为usleep问题解决。

 

 

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posted @ 2015-02-07 17:56  孙永杰  阅读(275)  评论(0编辑  收藏  举报