摘要: Understanding the managed heap Another common problem faced by many Unity developers is the unexpected expansion of the managed heap. In Unity, the ma 阅读全文
posted @ 2025-04-16 23:28 sun_dust_shadow 阅读(60) 评论(0) 推荐(0)
摘要: 在Windows平台上可以通过KeywordRecognizer识别简单的语音关键字,我们可以通过麦克风控制编辑器的开启、暂停、关闭只是一个有趣的小实验 1 using System; 2 using UnityEngine; 3 using UnityEngine.Windows.Speech; 阅读全文
posted @ 2025-04-16 15:23 sun_dust_shadow 阅读(19) 评论(0) 推荐(0)