摘要: 案例来源: https://nodecanvas.paradoxnotion.com/downloads/ Example Scenes ( Unity 2018.4.14+ ) DialogueExample 粗略的看了一下。 核心是 DTree和UGUI Mono界面通过Action进行显示UI 阅读全文
posted @ 2022-04-06 19:46 sun_dust_shadow 阅读(59) 评论(0) 推荐(0) 编辑
摘要: https://nodecanvas.paradoxnotion.com/downloads/ Example Scenes ( Unity 2018.4.14+ ) 1.Character Point & Click Control (1).FSM首先继承自Graph的。Finite State 阅读全文
posted @ 2022-04-06 19:08 sun_dust_shadow 阅读(69) 评论(0) 推荐(0) 编辑
摘要: https://github.com/Tencent/xLua/blob/master/Assets/XLua/Doc/hotfix.md 使用方式 1、打开该特性 添加HOTFIX_ENABLE宏,(在Unity3D的File->Build Setting->Scripting Define Sy 阅读全文
posted @ 2022-04-06 10:59 sun_dust_shadow 阅读(95) 评论(0) 推荐(0) 编辑