摘要: float a= Mathf.LerpAngle(-100,1000, 0.5f); Debug.Log("Mathf.LerpAngle : "+ a); a = Mathf.LerpUnclamped(-100, 1000, 1.5f); Debug.Log("Mathf.LerpUnclamp 阅读全文
posted @ 2021-12-16 10:48 sun_dust_shadow 阅读(110) 评论(0) 推荐(0) 编辑