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class MyView extends View {
float phase;
PathEffect[] effects = new PathEffect[7];
int[] colors;
private Paint paint;
Path path;
public MyView(Context context) {
super(context);
paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(4);
// 创建初始化Path
path = new Path();
path.moveTo(0, 0); // 设置绘制的起点在左上角
for (int i = 1; i <= 15; i++) {
path.lineTo(i * 20, (float) Math.random() * 60);
}
colors = new int[] { Color.BLACK, Color.BLUE, Color.CYAN, Color.GREEN, Color.MAGENTA, Color.RED,
Color.YELLOW };
}
@Override
protected void onDraw(Canvas canvas) {
// 将背景填充成白色
canvas.drawColor(Color.WHITE);
// -------下面开始初始化7中路径的效果
// 使用路径效果
effects[0] = null;
// 使用CornerPathEffect路径效果
effects[1] = new CornerPathEffect(10);
// 初始化DiscretePathEffect
effects[2] = new DiscretePathEffect(3.0f, 5.0f);
// 初始化DashPathEffect
effects[3] = new DashPathEffect(new float[] { 20, 10, 5, 10 }, phase);
// 初始化PathDashPathEffect
Path p = new Path();
p.addRect(0, 0, 8, 8, Path.Direction.CCW);
effects[4] = new PathDashPathEffect(p, 12, phase, PathDashPathEffect.Style.ROTATE);
// 初始化PathDashPathEffect
effects[5] = new ComposePathEffect(effects[2], effects[4]);
effects[6] = new SumPathEffect(effects[4], effects[3]);
// 将画布移到8,8处开始绘制
canvas.translate(8, 8);
// 依次使用7中不同路径效果,7种不 同的颜色来绘制路径
for (int i = 0; i < effects.length; i++)
{
paint.setPathEffect(effects[i]);
paint.setColor(colors[i]);
canvas.drawPath(path, paint);
canvas.translate(0, 60);
}
// 改变phase值,形成动画效果
phase += 1;
invalidate();
}
}