摘要:
// TransformCopier.cs v 1.1// homepage: http://wiki.unity3d.com/index.php/CopyTransform using UnityEngine;using UnityEditor;using System.Collections; ... 阅读全文
posted @ 2014-06-03 11:46
softimagewht
阅读(481)
评论(0)
推荐(0)
摘要:
http://wiki.unity3d.com/index.php/AssetMover 阅读全文
posted @ 2014-06-03 11:30
softimagewht
阅读(252)
评论(0)
推荐(0)
摘要:
class AddComponentRecursively extends ScriptableWizard { var componentName : String = ""; @MenuItem ("GameObject/Add Component Recursively..."... 阅读全文
posted @ 2014-06-03 11:24
softimagewht
阅读(255)
评论(0)
推荐(0)
摘要:
using UnityEngine;using UnityEditor;using System.Collections; public class AddParent : ScriptableObject{ [MenuItem ("GameObject/+Add Parent")] s... 阅读全文
posted @ 2014-06-03 11:22
softimagewht
阅读(231)
评论(0)
推荐(0)
摘要:
using UnityEngine;using UnityEngine;using UnityEditor;using System.Collections; public class AddChild : ScriptableObject{ [MenuItem ("GameObject/... 阅读全文
posted @ 2014-06-03 11:21
softimagewht
阅读(208)
评论(0)
推荐(0)
摘要:
调用类using UnityEngine;[System.Serializable]public class Bezier : System.Object { public Vector3 p0; public Vector3 p1; public Vector3 p2; ... 阅读全文
posted @ 2014-06-03 09:54
softimagewht
阅读(1934)
评论(0)
推荐(0)
摘要:
Shader "Custom/VertDisplace" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} } SubShader {... 阅读全文
posted @ 2014-06-03 08:10
softimagewht
阅读(1142)
评论(0)
推荐(0)

浙公网安备 33010602011771号