摘要: // TransformCopier.cs v 1.1// homepage: http://wiki.unity3d.com/index.php/CopyTransform using UnityEngine;using UnityEditor;using System.Collections; ... 阅读全文
posted @ 2014-06-03 11:46 softimagewht 阅读(481) 评论(0) 推荐(0)
摘要: http://wiki.unity3d.com/index.php/AssetMover 阅读全文
posted @ 2014-06-03 11:30 softimagewht 阅读(252) 评论(0) 推荐(0)
摘要: class AddComponentRecursively extends ScriptableWizard { var componentName : String = ""; @MenuItem ("GameObject/Add Component Recursively..."... 阅读全文
posted @ 2014-06-03 11:24 softimagewht 阅读(255) 评论(0) 推荐(0)
摘要: using UnityEngine;using UnityEditor;using System.Collections; public class AddParent : ScriptableObject{ [MenuItem ("GameObject/+Add Parent")] s... 阅读全文
posted @ 2014-06-03 11:22 softimagewht 阅读(231) 评论(0) 推荐(0)
摘要: using UnityEngine;using UnityEngine;using UnityEditor;using System.Collections; public class AddChild : ScriptableObject{ [MenuItem ("GameObject/... 阅读全文
posted @ 2014-06-03 11:21 softimagewht 阅读(208) 评论(0) 推荐(0)
摘要: 调用类using UnityEngine;[System.Serializable]public class Bezier : System.Object { public Vector3 p0; public Vector3 p1; public Vector3 p2; ... 阅读全文
posted @ 2014-06-03 09:54 softimagewht 阅读(1934) 评论(0) 推荐(0)
摘要: Shader "Custom/VertDisplace" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} } SubShader {... 阅读全文
posted @ 2014-06-03 08:10 softimagewht 阅读(1142) 评论(0) 推荐(0)