摘要:
using UnityEngine; using System.Collections;public class BTN : MonoBehaviour { void Awake () { //skill01 GameObject btn_skill01_01 = GameObject.Find("UI Root (2D)/Camera/Anchor/Panel/btn_skill01_01"); UIEventListener.Get(btn_skill01_01).onClick = ButtonClick_skill01_01; GameObject btn_skil 阅读全文
posted @ 2013-08-07 16:18
softimagewht
阅读(342)
评论(0)
推荐(0)

浙公网安备 33010602011771号