摘要: using UnityEngine;using System.Collections; public class BloodBarTest : MonoBehaviour { public GUISkin theSkin; public float bloodValue = 0.0f; private float tmpValue; private Rect rctBloodBar; private Rect rctUpButton; private Rect rctDownButton; private bool onoff; // Use this for initialization.. 阅读全文
posted @ 2012-09-23 18:36 softimagewht 阅读(853) 评论(0) 推荐(0)