摘要:
using UnityEngine;using System.Collections; public class BloodBarTest : MonoBehaviour { public GUISkin theSkin; public float bloodValue = 0.0f; private float tmpValue; private Rect rctBloodBar; private Rect rctUpButton; private Rect rctDownButton; private bool onoff; // Use this for initialization.. 阅读全文
posted @ 2012-09-23 18:36
softimagewht
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