摘要: #pragma strictpublic var character : Transform;public var cameraSmoothing : float = 0.01;private var mainCamera : Camera;private var mainCameraTransform : Transform;private var cameraVelocity : Vector3 = Vector3.zero;function Awake () {mainCamera = Camera.main;mainCameraTransform = mainCamera.transf 阅读全文
posted @ 2012-05-24 17:01 softimagewht 阅读(276) 评论(0) 推荐(0)