10 2011 档案
摘要:SIObjectProjectItemSceneItemX3DObjectModelX3DObjectCollectionParameterPolygonMeshGeometry//软件相对地址的写法XSIApplication.InstallationPath//KEY关键帧Translate(null, -8, 5, 0);SaveKeyOnKeyable("cylinder1", 1);Translate(null, 16, 0, 0);SaveKeyOnKeyable("cylinder1", 25);Translate(null, 0, -10
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摘要:Character(s)Meaning,Separates items in a list. For example, "mycube.kine.local.posx, mycube.kine.local.posy, mycube.kine.local.posz"{ }Specifies a list of objects. For example, "{cube, sphere}.kine.local.posx" selects the local X position of the cube and sphere objects.B:Denotes
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摘要:showClass <pattern_string> [ to:<stream> ]showProperties <maxwrapper_object> [ <property_pattern> ] [ to:<stream> ]getProperty <obj> <property_name>setProperty <obj> <property_name> <value>getPropertyController <value> <string_or_n
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摘要:Parallax occlusion Mapping 视差贴图 视差贴图技术我们其实应该称之为视差遮蔽贴图技术,因为在这一技术中,会对纹理的坐标做变换,一些凸出的纹理会遮蔽到其他的纹理,这样就会看起来具备更好的凹凸的感觉了。视差贴图技术的实现原理,其实和法线贴图是一样的,都是根据法线贴图进行的处理。视差贴图比法线贴图提供更好的视觉效果,而且跟法线贴图有同一个目的:在保证模型细节的情况下,大幅度降低场景的多边形数目Parallax occlusion Mapping 视差贴图 (PDF文件)http://rapidshare.com/files/2485 ... ionMapping.rar.h
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摘要:b = Box lengthsegs:1 widthsegs:1 heightsegs:1 length:65.7611 width:32.0211 height:39.8261 pos:[-15.6972,-84.9615,0] isSelected:onb.pos.controller = position_list ()b.pos.controller.Available.controller = Position_XYZ ()b.pos.controller.Available.controller = tcb_position ()b.pos.controller.Available
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摘要:[ in ] coordsys worldUse the world space coordinate system[ in ] coordsys localUse the object's local coordinate system[ in ] coordsys parentUse the object's parent's coordinate system[ in ] coordsys gridUse the active grid’s coordinate system[ in ] coordsys screenUse the currently activ
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