摘要:
// Detects manually if anObject is being seen by the main cameravar anObject : GameObject;private var cam : Camera;private var planes : Plane[];function Start() {cam = Camera.main;planes = GeometryUtility.CalculateFrustumPlanes(cam);}function Update() {if(GeometryUtility.TestPlanesAABB(planes,anObje 阅读全文
posted @ 2011-09-24 20:58
softimagewht
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