摘要: // Detects manually if anObject is being seen by the main cameravar anObject : GameObject;private var cam : Camera;private var planes : Plane[];function Start() {cam = Camera.main;planes = GeometryUtility.CalculateFrustumPlanes(cam);}function Update() {if(GeometryUtility.TestPlanesAABB(planes,anObje 阅读全文
posted @ 2011-09-24 20:58 softimagewht 阅读(190) 评论(0) 推荐(0)