摘要: var duration = 2;var colorStart = Color(0.2, 0.3, 0.4, 0.5);var colorEnd = Color(1, 1, 0.4, 0.5);function Update(){var lerp = Mathf.PingPong (Time.time, duration) / duration;renderer.material.color = Color.Lerp (colorStart, colorEnd, lerp);} 阅读全文
posted @ 2011-01-03 16:12 softimagewht 阅读(267) 评论(0) 推荐(0)