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VC学习笔记:菜单

VC学习笔记:菜单

 SkySeraph NOV.1sh 2010  HQU

Email-zgzhaobo@gmail.com  QQ-452728574

Latest Modified Date:NOV.1sh 2010 HQU

基本操作

  • 动态创建菜单[1]

步骤:

① 创建一个对话框工程,并在对话框头文件中声明一个CMenu类对象m_Menu

② 在对话框OnInitDialog函数中添加:

m_Menu.CreateMenu();//创建菜单窗口

CMenu m_PopMenu;//定义菜单类对象

m_PopMenu.CreatePopupMenu();//创建弹出菜单窗口

m_Menu.AppendMenu(MF_POPUP,(UINT)m_PopMenu.m_hMenu,"动物");//插入菜单

m_PopMenu.AppendMenu(MF_STRING,ID_MENUCAT,"猫");//插入子菜单

m_PopMenu.AppendMenu(MF_STRING,ID_MENUDOG,"狗");

m_PopMenu.AppendMenu(MF_STRING,ID_MENUMONKEY,"猴子");

m_Menu.AppendMenu(MF_POPUP,-1,"植物");//插入兄弟菜单

m_PopMenu.Detach();//分离菜单句柄

SetMenu(&m_Menu);//将菜单和窗口进行关联

③在对话框头文件中声明菜单处理函数

afx_msg void OnMenucat();

afx_msg void OnMenudog();

afx_msg void OnMenumonkey();

④在对话框的源文件中添加消息映射宏

ON_COMMAND(ID_MENUCAT, OnMenucat)

ON_COMMAND(ID_MENUDOG, OnMenudog)

ON_COMMAND(ID_MENUMONKEY, OnMenumonkey)

⑤在对话框的源文件中添加消息处理函数实现代码

void CCreateMenuDlg::OnMenucat()

{

MessageBox("猫菜单被按下");

}

 

void CCreateMenuDlg::OnMenudog()

{

MessageBox("狗菜单被按下");

}

 

void CCreateMenuDlg::OnMenumonkey()

{

MessageBox("猴子菜单被按下");

}

说明:

首先通过CreateMenu创建一个菜单窗口并将其关联到菜单对象上

然后调用CreatePopupmenu创建一个弹出式窗口并将其关联到菜单对象上

再调用AppendMenu添加菜单项

再调用Detach从菜单对象上分离菜单句柄

最后调用SetMenu将创建的菜单分配到指定的窗口

 

  • 创建弹出式菜单法一[1]

步骤:

①新建对话框工程,并在对话框头文件中声明一个CMenu类对象m_Menu

②Insert一个菜单资源,设置好菜单

③在对话框OnInitDialog函数中添加:

m_Menu.LoadMenu(IDR_MENU1);//加载菜单资源

④在dlg中右键添加鼠标右键抬起的触发消息处理函数OnRButtonUp,编辑代码

void CPopupMenuDlg::OnRButtonUp(UINT nFlags, CPoint point)

{

// TODO: Add your message handler code here and/or call default

CMenu* pMenu = m_Menu.GetSubMenu(0);//获得菜单句柄

CRect rect;

ClientToScreen(&point);//将客户坐标转化为屏幕坐标

rect.top  = point.x;//鼠标当前横坐标作为弹出菜单的左上角坐标

rect.left = point.y;

pMenu->TrackPopupMenu(TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_VERTICAL,

rect.top,rect.left,this,&rect);//显示弹出菜单

CDialog::OnRButtonUp(nFlags, point);//调用基类的方法

}

⑤添加菜单处理事件。。如。。

void CPopupMenuDlg::OnMenuadd()

{

// TODO: Add your command handler code here

MessageBox("菜单被按下");

}

说明:

首先创建一个菜单资源,然后调用LoadMenu方法加载菜单资源

再调用GetSubMenu方法获取弹出式菜单中的一个菜单项

最后调用TrackPopupMenu方法显示一个弹出式菜单

 

  • 创建弹出式菜单法二[2]

<<03.rar>>

  • 创建图标菜单[2]

①创建单文档工程,创建一个菜单类CIconMenu,派生于CMenu

②在CIconMenu头文件中定义菜单信息,并定义一些成员变量,同时向CIconMenu中添加AttachMenu方法,具体如下

/*************************************

CMenuItemInfo结构用于记录菜单项信息

*************************************/

struct CMenuItemInfo

{

CString m_ItemText;//菜单项文本

int m_IconIndex;//菜单项索引

int m_ItemID;//菜单标记 -2顶层菜单,-1弹出式菜单,0分隔条,其他普通菜单

};

/*************************************/

public:

CMenuItemInfo m_ItemLists[MAX_MENUCOUNT]; //菜单项信息

int m_index; //临时索引

int m_iconindex; //菜单项图标索引

CImageList m_imagelist;//存储菜单项图标

/*************************************/

BOOL  CIconMenu::AttatchMenu(HMENU m_hmenu)

{

this->Attach(m_hmenu);

return TRUE;

}

③编写CIconMenu类的构造函数

CIconMenu::CIconMenu()

{

m_index= 0;

m_iconindex= 0;

//创建图像列表

m_imagelist.Create(16,16,ILC_COLOR24|ILC_MASK,0,0);

//添加图标

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON1));

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON2));

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON3));

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON4));

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON5));

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON6));

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON7));

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON8));

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON9));

m_imagelist.Add(AfxGetApp()->LoadIcon(IDI_ICON10));

}

④向CIconMenu类中添加ChangeMenuItem方法,用于修改菜单项信息,使其包含MF_OWNERDRAW风格,并将菜单项信息存储在m_ItemLists成员变量中

BOOL CIconMenu::ChangeMenuItem(CMenu* m_menu,BOOL m_Toped)

{

if (m_menu != NULL)

{

int m_itemcount = m_menu->GetMenuItemCount();

for (int i=0;i<m_itemcount;i++)

{

m_menu->GetMenuString(i,m_ItemLists[m_index].m_ItemText,MF_BYPOSITION);

int m_itemID = m_menu->GetMenuItemID(i);

if (m_itemID==-1 && m_Toped)

{

m_itemID = -2;//顶层菜单

};

m_ItemLists[m_index].m_ItemID = m_itemID;

if (m_itemID>0)

{

m_ItemLists[m_index].m_IconIndex= m_iconindex;

m_iconindex+=1;

}

m_menu->ModifyMenu(i,MF_OWNERDRAW|MF_BYPOSITION |MF_STRING,m_ItemLists[m_index].m_ItemID,(LPSTR)&(m_ItemLists[m_index]));

 

m_index+=1;

CMenu* m_subMenu = m_menu->GetSubMenu(i);

 

if (m_subMenu)

{

ChangeMenuItem(m_subMenu);

}

}

}

return TRUE        ;

}

⑤改写菜单类的MeasureItem虚拟方法,计算菜单项的大小

void CIconMenu::MeasureItem( LPMEASUREITEMSTRUCT lpStruct )

{

if (lpStruct->CtlType==ODT_MENU)

{

lpStruct->itemHeight = ITEMHEIGHT;

lpStruct->itemWidth = ITEMWIDTH;

CMenuItemInfo* m_iteminfo;

m_iteminfo = (CMenuItemInfo*)lpStruct->itemData;

lpStruct->itemWidth = ((CMenuItemInfo*)lpStruct->itemData)->m_ItemText.GetLength()*10;

switch(m_iteminfo->m_ItemID)

{

case 0: //分隔条

{

lpStruct->itemHeight = 1;

break;

}        

}

}

}

 

⑥添加成员函数DrawItemText绘制菜单项文本、DrawMenuIcon绘制菜单项图标、DrawSeparater绘制分隔条、DrawTopMenu绘制顶层菜单、DrawComMenu在菜单项区域绘制渐变效果,代码如下

/*************************************************************

功能描述: 绘制菜单项文本

 

参数说明: m_pdc标识画布对象,str标识菜单文本,m_rect标识菜单区域

*************************************************************/

void CIconMenu::DrawItemText(CDC* m_pdc,LPSTR str,CRect m_rect)

{

m_rect.DeflateRect(20,0);

m_pdc->DrawText(str,m_rect,DT_SINGLELINE|DT_VCENTER|DT_LEFT);

}

 

void CIconMenu::DrawTopMenu(CDC* m_pdc,CRect m_rect,BOOL m_selected )

{

if (m_selected)

{

m_pdc->SelectStockObject(BLACK_PEN);

m_pdc->Rectangle(&m_rect);

m_rect.DeflateRect(1,1);

m_pdc->FillSolidRect(m_rect,RGB(150, 185, 255));

}

else

{

CRect rect;

AfxGetMainWnd()->GetClientRect(rect);

rect.top = m_rect.top;

rect.bottom = m_rect.bottom;

rect.left= 360;

rect.right +=4;

//CRect c_rect(m_rect);

m_pdc->FillSolidRect(&rect,RGB(200,187, 255));

m_pdc->FillSolidRect(&m_rect,RGB(200,187, 255));

//m_pdc->SelectStockObject(BLACK_PEN);

//m_pdc->FillSolidRect(m_rect,RGB(100, 185, 255));

}

}

 

void CIconMenu::DrawSeparater(CDC* m_pdc,CRect m_rect)

{

if (m_pdc != NULL)

{

m_pdc->Draw3dRect(m_rect,RGB(255,0,0),RGB(0,0,255));

}

}

 

void CIconMenu::DrawComMenu(CDC* m_pdc,CRect m_rect,COLORREF m_fromcolor,COLORREF m_tocolor, BOOL m_selected )

{

if (m_selected)

{

 

m_pdc->Rectangle(m_rect);        

m_rect.DeflateRect(1,1);

int r1,g1,b1;

//读取渐变起点的颜色值

r1 = GetRValue(m_fromcolor);

g1 = GetGValue(m_fromcolor);

b1 = GetBValue(m_fromcolor);

int r2,g2,b2;

 

 

//读取渐变终点的颜色值

r2 = GetRValue(m_tocolor);

g2 = GetGValue(m_tocolor);

b2 = GetBValue(m_tocolor);

 

float  r3,g3,b3;//菜单区域水平方向每个点RGB值应该变化的度(范围)

 

r3 = ((float)(r2-r1)) / (float)(m_rect.Height());

g3 = (float)(g2-g1)/(float)(m_rect.Height());                        

b3 = (float)(b2-b1)/(float)(m_rect.Height());

 

COLORREF r,g,b;//菜单区域水平方向每个点的颜色值

CPen* m_oldpen ;

 

for (int i = m_rect.top;i<m_rect.bottom;i++)

{

r = r1+(int)r3*(i-m_rect.top);

g = g1+(int)g3*(i-m_rect.top);

b = b1+ (int)b3*(i-m_rect.top);

 

CPen m_pen (PS_SOLID,1,RGB(r,g,b));

m_oldpen = m_pdc->SelectObject(&m_pen);

m_pdc->MoveTo(m_rect.left,i);

m_pdc->LineTo(m_rect.right,i);

}

 

m_pdc->SelectObject(m_oldpen);

}

else

{

m_pdc->FillSolidRect(m_rect,RGB(0x000000F9, 0x000000F8, 0x000000F7));

}

}

 

void CIconMenu::DrawMenuIcon(CDC* m_pdc,CRect m_rect,int m_icon )

{

m_imagelist.Draw(m_pdc,m_icon,CPoint(m_rect.left+2,m_rect.top+4),ILD_TRANSPARENT);

}

 

⑦改写菜单的DrawItem虚拟方法,根据菜单项的不同状态绘制菜单,代码如下

void CIconMenu::DrawItem( LPDRAWITEMSTRUCT lpStruct )

{

if (lpStruct->CtlType==ODT_MENU)

{

if(lpStruct->itemData == NULL)        return;

unsigned int m_state = lpStruct->itemState;

CDC* m_dc = CDC::FromHandle(lpStruct->hDC);

//m_dc.Attach(lpStruct->hDC);

 

CString str =  ((CMenuItemInfo*)(lpStruct->itemData))->m_ItemText;

LPSTR m_str = str.GetBuffer(str.GetLength());

 

int m_itemID = ((CMenuItemInfo*)(lpStruct->itemData))->m_ItemID;

int m_itemicon = ((CMenuItemInfo*)(lpStruct->itemData))->m_IconIndex;

CRect m_rect = lpStruct->rcItem;

 

m_dc->SetBkMode(TRANSPARENT);

 

switch(m_itemID)

{

case -2:

{

 

DrawTopMenu(m_dc,m_rect,(m_state&ODS_SELECTED)||(m_state&0x0040)); //0x0040 ==ODS_HOTLIGHT

 

DrawItemText(m_dc,m_str,m_rect);

break;

}

case -1:

{        

DrawItemText(m_dc,m_str,m_rect);

break;

}

case 0:

{

DrawSeparater(m_dc,m_rect);

break;

}

default:

{                

DrawComMenu(m_dc,m_rect,0xfaa0,0xf00ff,m_state&ODS_SELECTED);

DrawItemText(m_dc,m_str,m_rect);

DrawMenuIcon(m_dc,m_rect,m_itemicon);

break;

}

}

}

}

 

⑧在框架类中引入CIconMenu头文件,定义一个CIconMenu类型成员m_menu。处理框架类的WM_DRAWITEM消息,在其消息处理函数中调用m_menu对象的MeasureItem方法,代码如下:

void CMainFrame::OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct)

{

m_menu.MeasureItem(lpMeasureItemStruct);        

//        CFrameWnd::OnMeasureItem(nIDCtl, lpMeasureItemStruct);

}

 

⑨在框架类的OnCreate方法中将m_menu对象关联到应用程序中的菜单窗口,代码如下

m_menu.AttatchMenu(this->GetMenu()->GetSafeHmenu());

m_menu.ChangeMenuItem(&m_menu,TRUE);

 

 

  • 创建图标菜单[1]

①创建对话框工程,新建一个菜单资源设置好菜单,创建一个菜单类CMenuIcon,派生于Cmenu

<<IconMenu.rar>>

 

Author:         SKySeraph

Email/GTalk: zgzhaobo@gmail.com    QQ:452728574

From:         http://www.cnblogs.com/skyseraph/

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posted @ 2010-11-06 23:47  SkySeraph  阅读(1781)  评论(0编辑  收藏  举报