摘要: //说明:点击对象是mc,将mc变成bitmapData对象,然后取色。//class: //构造函数的参数pic:放置图片的mcpackage{ import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.MovieClip; import flash.display.Sprite; import flash.events.MouseEvent; public class GetColor extends Sprite { private var myBitmapData:BitmapD 阅读全文
posted @ 2011-03-08 19:00 sinsoul 阅读(319) 评论(0) 推荐(0)