摘要:
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' Shader "Earth" { Properties { _AtmosphereColor ("Atmosphere Color", Color) = (0.1, 0.35, 1.0, 1.0)... 阅读全文
posted @ 2019-08-07 16:14
斯芬克斯
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