摘要: 1. 对象的创建2. 事件的传递上图中有标示出来,RawEvent是待发出去的事件,InputReader经由QueueInputListener就可以关联到InputDispatch,最后由InputDispatch将事件处理或分发出去。InputManager::InputManager( const sp& eventHub, const sp& readerPolicy, const sp& dispatcherPolicy) { mDispatcher = new InputDispatcher(dispatcherPolicy... 阅读全文
posted @ 2012-10-10 17:55 sammei 阅读(1638) 评论(0) 推荐(0)